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		<title>How to make rappeling combine/zh-hans - Revision history</title>
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		<updated>2026-05-11T02:14:06Z</updated>
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		<id>https://www.wiki.obsidianconflict.net/?title=How_to_make_rappeling_combine/zh-hans&amp;diff=1184&amp;oldid=prev</id>
		<title>Suzuoto at 03:59, 13 August 2011</title>
		<link rel="alternate" type="text/html" href="https://www.wiki.obsidianconflict.net/?title=How_to_make_rappeling_combine/zh-hans&amp;diff=1184&amp;oldid=prev"/>
				<updated>2011-08-13T03:59:14Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 03:59, 13 August 2011&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Tutorial created by &lt;/del&gt;[http://obsidianconflict.net/forums/memberlist.php?mode=viewprofile&amp;amp;u=537 Fear Factory]. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The original thread is here&lt;/del&gt;:http://obsidianconflict.net/forums/viewtopic.php?f=26&amp;amp;t=1145&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;教程由&lt;/ins&gt;[http://obsidianconflict.net/forums/memberlist.php?mode=viewprofile&amp;amp;u=537 Fear Factory]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;编写&lt;/ins&gt;.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;原文地址在此&lt;/ins&gt;:http://obsidianconflict.net/forums/viewtopic.php?f=26&amp;amp;t=1145&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Hello&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;sure some of you have seen me around the forum and I thought I could help people like larz make quality maps that dont look like complete birdshit&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;So&lt;/del&gt;... &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;im going to explain how to make rappelling combine soldiers like in oc_bunker and my map oc_cave&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;大家好&lt;/ins&gt;,&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;相信你们中有许多人经常看见我在论坛中出现,我想我可以帮助像larz那样的人们制作出高质量的地图而并非一坨屎&lt;/ins&gt;.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;所以&lt;/ins&gt;...&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;我要解释如何制作像在oc_bunker和我的地图oc_cave那样的绳索速降联合军士兵&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;1. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Lets start by making a basic room with a hole in the roof or something for the combine to come from&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;1.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;让我们先通过制作一个屋顶带孔的房间或联合军来到的地方来开始教程&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Basicmapoz8.png]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Basicmapoz8.png]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;2. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Make an npc_combine_s anywhere in the map&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Make sure the flag &lt;/del&gt;&amp;quot;Template NPC&amp;quot; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;is checked and you have &lt;/del&gt;&amp;quot;Waiting To Rappel?&amp;quot; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;set to yes. Name it &lt;/del&gt;&amp;quot;rappeler1&amp;quot;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;2.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;在地图的任意位置放置一个npc_combine_s&lt;/ins&gt;.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;并且勾选&lt;/ins&gt;&amp;quot;Template NPC&amp;quot; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;和 &lt;/ins&gt;&amp;quot;Waiting To Rappel?&amp;quot; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;NPC名称设置为 &lt;/ins&gt;&amp;quot;rappeler1&amp;quot;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Suzuoto</name></author>	</entry>

	<entry>
		<id>https://www.wiki.obsidianconflict.net/?title=How_to_make_rappeling_combine/zh-hans&amp;diff=1183&amp;oldid=prev</id>
		<title>Suzuoto: Created page with &quot;Tutorial created by [http://obsidianconflict.net/forums/memberlist.php?mode=viewprofile&amp;u=537 Fear Factory]. The original thread is here:http://obsidianconflict.net/forums/viewto...&quot;</title>
		<link rel="alternate" type="text/html" href="https://www.wiki.obsidianconflict.net/?title=How_to_make_rappeling_combine/zh-hans&amp;diff=1183&amp;oldid=prev"/>
				<updated>2011-08-13T03:30:28Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;Tutorial created by [http://obsidianconflict.net/forums/memberlist.php?mode=viewprofile&amp;amp;u=537 Fear Factory]. The original thread is here:http://obsidianconflict.net/forums/viewto...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Tutorial created by [http://obsidianconflict.net/forums/memberlist.php?mode=viewprofile&amp;amp;u=537 Fear Factory]. The original thread is here:http://obsidianconflict.net/forums/viewtopic.php?f=26&amp;amp;t=1145&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hello, sure some of you have seen me around the forum and I thought I could help people like larz make quality maps that dont look like complete birdshit. So... im going to explain how to make rappelling combine soldiers like in oc_bunker and my map oc_cave.&lt;br /&gt;
&lt;br /&gt;
1. Lets start by making a basic room with a hole in the roof or something for the combine to come from.&lt;br /&gt;
&lt;br /&gt;
[[File:Basicmapoz8.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
2. Make an npc_combine_s anywhere in the map. Make sure the flag &amp;quot;Template NPC&amp;quot; is checked and you have &amp;quot;Waiting To Rappel?&amp;quot; set to yes. Name it &amp;quot;rappeler1&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
3. Place an npc_template_maker where you want your soldier to spawn at. Name it rappeler1maker and have &amp;quot;Name of Template NPC&amp;quot; rappeler1.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
4. Now its time to make them rappel. Make a box with the trigger texture in tools where you want them to cross in order to make the combine rappel. Do ctrl+t and select trigger_once with a name of Trigger1.&lt;br /&gt;
&lt;br /&gt;
[[File:Triggeran2.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
5. Now go to the outputs tab and add in all this.&lt;br /&gt;
&lt;br /&gt;
[[File:Outputs1tz0.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
6. We have them spawn now when they pass that trigger but they wont rappel?! Add this to the npc_template_maker's outputs.&lt;br /&gt;
&lt;br /&gt;
[[File:Outputs2vr7.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Compile and your done :] Hope this helped some of the newer mappers.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:MapTuts]]&lt;/div&gt;</summary>
		<author><name>Suzuoto</name></author>	</entry>

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