Difference between revisions of "Obsidian SDK Setup"
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DominicHax (talk | contribs) (Fixed spelling errors, made the tutorial more clear.) |
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{{catup|Obsidian_Conflict|Obsidian Conflict|center}} | {{catup|Obsidian_Conflict|Obsidian Conflict|center}} | ||
== Setting up SourceSDK for Obsidian == | == Setting up SourceSDK for Obsidian == | ||
| − | The Example Steam Path looks like this in this | + | The Example Steam Path looks like this in this Tutorial: |
<pre> | <pre> | ||
C:\Program Files\Steam\SteamApps | C:\Program Files\Steam\SteamApps | ||
| Line 7: | Line 7: | ||
'''''Note''''': make sure you replace that folder in the code below with your Steam Path. | '''''Note''''': make sure you replace that folder in the code below with your Steam Path. | ||
| − | '''''Note2''''': "[ | + | '''''Note2''''': "[USERNAME]" is our placeholder, be sure to replace [USERNAME] with your steam account name (can also be an e-mail address). |
*Go to your SourceSDK Source2007 Bin Folder: | *Go to your SourceSDK Source2007 Bin Folder: | ||
| + | |||
| + | * If you don't know if you are using 32 bit or 64 bit, please google "how to find what bit my computer is" | ||
| + | |||
| + | '''* Use the path below if you are using a 32-bit OS.''' | ||
<pre> | <pre> | ||
| − | C:\Program Files\Steam\SteamApps\[ | + | C:\Program Files\Steam\SteamApps\[username]\sourcesdk\bin\source2007\bin\ |
| + | </pre> | ||
| + | |||
| + | '''* Use the path below if you are using a 64-bit OS.''' | ||
| + | <pre> | ||
| + | C:\Program Files (x86)\Steam\steamapps\[username]\sourcesdk\bin\source2007\bin | ||
</pre> | </pre> | ||
*Open the GameConfig.txt for Editing. (Make sure it's '''NOT''' read only) | *Open the GameConfig.txt for Editing. (Make sure it's '''NOT''' read only) | ||
| − | * | + | *Copy and paste the 32 bit or 64 bit version to copy corresponding to your OS version. |
| + | Ex: Use 32 bit version for 32 bit os, use 64 bit version for 64 bit os. | ||
| + | |||
| + | |||
| + | '''*If you have a 32-bit os, copy this into your gameinfo.txt''' | ||
<pre> | <pre> | ||
| − | " | + | "Configs" |
{ | { | ||
| − | + | "Games" | |
| − | + | { | |
| − | + | "Half-Life 2: Episode Two" | |
| + | { | ||
| + | "GameDir" "c:\program files\steam\steamapps\[USERNAME]\half-life 2 episode two\ep2" | ||
| + | "hammer" | ||
| + | { | ||
| + | "GameData0" "c:\program files\steam\steamapps\[USERNAME]\sourcesdk\bin\source2007\bin\halflife2.fgd" | ||
| + | "TextureFormat" "5" | ||
| + | "MapFormat" "4" | ||
| + | "DefaultTextureScale" "0.250000" | ||
| + | "DefaultLightmapScale" "16" | ||
| + | "GameExe" "c:\program files\steam\steamapps\[USERNAME]\half-life 2 episode two\hl2.exe" | ||
| + | "DefaultSolidEntity" "func_detail" | ||
| + | "DefaultPointEntity" "info_player_start" | ||
| + | "BSP" "c:\program files\steam\steamapps\[USERNAME]\sourcesdk\bin\source2007\bin\vbsp.exe" | ||
| + | "Vis" "c:\program files\steam\steamapps\[USERNAME]\sourcesdk\bin\source2007\bin\vvis.exe" | ||
| + | "Light" "c:\program files\steam\steamapps\[USERNAME]\sourcesdk\bin\source2007\bin\vrad.exe" | ||
| + | "GameExeDir" "c:\program files\steam\steamapps\[USERNAME]\half-life 2 episode two" | ||
| + | "MapDir" "c:\program files\steam\steamapps\[USERNAME]\sourcesdk_content\ep2\mapsrc" | ||
| + | "BSPDir" "c:\program files\steam\steamapps\[USERNAME]\half-life 2 episode two\ep2\maps" | ||
| + | "CordonTexture" "tools\toolsskybox" | ||
| + | "MaterialExcludeCount" "0" | ||
| + | } | ||
| + | } | ||
| + | "Obsidian Conflict" | ||
| + | { | ||
| + | "GameDir" "c:\program files\steam\steamapps\SourceMods\obsidian" | ||
| + | "hammer" | ||
| + | { | ||
| + | "GameData0" "c:\program files\steam\steamapps\SourceMods\obsidian\Obsidian SDK\Obsidian.fgd" | ||
| + | "TextureFormat" "5" | ||
| + | "MapFormat" "4" | ||
| + | "DefaultTextureScale" "0.250000" | ||
| + | "DefaultLightmapScale" "16" | ||
| + | "GameExe" "c:\program files\steam\steamapps\[USERNAME]\source sdk base 2007\hl2.exe" | ||
| + | "DefaultSolidEntity" "func_detail" | ||
| + | "DefaultPointEntity" "info_player_start" | ||
| + | "BSP" "c:\program files\steam\steamapps\[USERNAME]\sourcesdk\bin\source2007\bin\vbsp.exe" | ||
| + | "Vis" "c:\program files\steam\steamapps\[USERNAME]\sourcesdk\bin\source2007\bin\vvis.exe" | ||
| + | "Light" "c:\program files\steam\steamapps\[USERNAME]\sourcesdk\bin\source2007\bin\vrad.exe" | ||
| + | "GameExeDir" "c:\program files\steam\steamapps\[USERNAME]\source sdk base 2007" | ||
| + | "MapDir" "c:\program files\steam\steamapps\SourceMods\sourcesdk_content\obsidian\mapsrc" | ||
| + | "BSPDir" "c:\program files\steam\steamapps\SourceMods\obsidian\maps" | ||
| + | "CordonTexture" "tools\toolsskybox" | ||
| + | "MaterialExcludeCount" "0" | ||
| + | } | ||
| + | } | ||
| + | } | ||
| + | "SDKVersion" "3" | ||
| + | } | ||
| + | </pre> | ||
| − | + | '''* If you have a 64-bit os, copy this into your gameinfo.txt''' | |
| − | + | <pre> | |
| − | + | "Configs" | |
| − | + | { | |
| − | + | "Games" | |
| − | + | { | |
| − | + | "Half-Life 2: Episode Two" | |
| − | + | { | |
| − | + | "GameDir" "c:\program files (x86)\steam\steamapps\[USERNAME]\half-life 2 episode two\ep2" | |
| − | + | "hammer" | |
| − | + | { | |
| − | + | "GameData0" "c:\program files (x86)\steam\steamapps\[USERNAME]\sourcesdk\bin\source2007\bin\halflife2.fgd" | |
| − | + | "TextureFormat" "5" | |
| − | + | "MapFormat" "4" | |
| − | + | "DefaultTextureScale" "0.250000" | |
| − | + | "DefaultLightmapScale" "16" | |
| − | + | "GameExe" "c:\program files (x86)\steam\steamapps\[USERNAME]\half-life 2 episode two\hl2.exe" | |
| + | "DefaultSolidEntity" "func_detail" | ||
| + | "DefaultPointEntity" "info_player_start" | ||
| + | "BSP" "c:\program files (x86)\steam\steamapps\[USERNAME]\sourcesdk\bin\source2007\bin\vbsp.exe" | ||
| + | "Vis" "c:\program files (x86)\steam\steamapps\[USERNAME]\sourcesdk\bin\source2007\bin\vvis.exe" | ||
| + | "Light" "c:\program files (x86)\steam\steamapps\[USERNAME]\sourcesdk\bin\source2007\bin\vrad.exe" | ||
| + | "GameExeDir" "c:\program files (x86)\steam\steamapps\[USERNAME]\half-life 2 episode two" | ||
| + | "MapDir" "c:\program files (x86)\steam\steamapps\[USERNAME]\sourcesdk_content\ep2\mapsrc" | ||
| + | "BSPDir" "c:\program files (x86)\steam\steamapps\[USERNAME]\half-life 2 episode two\ep2\maps" | ||
| + | "CordonTexture" "tools\toolsskybox" | ||
| + | "MaterialExcludeCount" "0" | ||
| + | } | ||
| + | } | ||
| + | "Obsidian Conflict" | ||
| + | { | ||
| + | "GameDir" "c:\program files (x86)\steam\steamapps\SourceMods\obsidian" | ||
| + | "hammer" | ||
| + | { | ||
| + | "GameData0" "c:\program files (x86)\steam\steamapps\SourceMods\obsidian\Obsidian SDK\Obsidian.fgd" | ||
| + | "TextureFormat" "5" | ||
| + | "MapFormat" "4" | ||
| + | "DefaultTextureScale" "0.250000" | ||
| + | "DefaultLightmapScale" "16" | ||
| + | "GameExe" "c:\program files (x86)\steam\steamapps\[USERNAME]\source sdk base 2007\hl2.exe" | ||
| + | "DefaultSolidEntity" "func_detail" | ||
| + | "DefaultPointEntity" "info_player_start" | ||
| + | "BSP" "c:\program files (x86)\steam\steamapps\[USERNAME]\sourcesdk\bin\source2007\bin\vbsp.exe" | ||
| + | "Vis" "c:\program files (x86)\steam\steamapps\[USERNAME]\sourcesdk\bin\source2007\bin\vvis.exe" | ||
| + | "Light" "c:\program files (x86)\steam\steamapps\[USERNAME]\sourcesdk\bin\source2007\bin\vrad.exe" | ||
| + | "GameExeDir" "c:\program files (x86)\steam\steamapps\[USERNAME]\source sdk base 2007" | ||
| + | "MapDir" "c:\program files (x86)\steam\steamapps\SourceMods\sourcesdk_content\obsidian\mapsrc" | ||
| + | "BSPDir" "c:\program files (x86)\steam\steamapps\SourceMods\obsidian\maps" | ||
| + | "CordonTexture" "tools\toolsskybox" | ||
| + | "MaterialExcludeCount" "0" | ||
| + | } | ||
| + | } | ||
| + | } | ||
| + | "SDKVersion" "3" | ||
} | } | ||
</pre> | </pre> | ||
| Line 43: | Line 142: | ||
'''''Note''''': Also to make sure the code won't get deleted, you can do that by making the file read only once you have completed all necessary changes. | '''''Note''''': Also to make sure the code won't get deleted, you can do that by making the file read only once you have completed all necessary changes. | ||
| + | |||
| + | '''NOTE2''': Make sure to replace [username] with your real username, do not include the brackets []. | ||
| + | |||
| + | |||
== Useful Tools == | == Useful Tools == | ||
[[Obsidian SDK Installer]] | [[Obsidian SDK Installer]] | ||
Revision as of 07:13, 28 November 2010
Setting up SourceSDK for Obsidian
The Example Steam Path looks like this in this Tutorial:
C:\Program Files\Steam\SteamApps
Note: make sure you replace that folder in the code below with your Steam Path.
Note2: "[USERNAME]" is our placeholder, be sure to replace [USERNAME] with your steam account name (can also be an e-mail address).
- Go to your SourceSDK Source2007 Bin Folder:
- If you don't know if you are using 32 bit or 64 bit, please google "how to find what bit my computer is"
* Use the path below if you are using a 32-bit OS.
C:\Program Files\Steam\SteamApps\[username]\sourcesdk\bin\source2007\bin\
* Use the path below if you are using a 64-bit OS.
C:\Program Files (x86)\Steam\steamapps\[username]\sourcesdk\bin\source2007\bin
- Open the GameConfig.txt for Editing. (Make sure it's NOT read only)
- Copy and paste the 32 bit or 64 bit version to copy corresponding to your OS version.
Ex: Use 32 bit version for 32 bit os, use 64 bit version for 64 bit os.
*If you have a 32-bit os, copy this into your gameinfo.txt
"Configs"
{
"Games"
{
"Half-Life 2: Episode Two"
{
"GameDir" "c:\program files\steam\steamapps\[USERNAME]\half-life 2 episode two\ep2"
"hammer"
{
"GameData0" "c:\program files\steam\steamapps\[USERNAME]\sourcesdk\bin\source2007\bin\halflife2.fgd"
"TextureFormat" "5"
"MapFormat" "4"
"DefaultTextureScale" "0.250000"
"DefaultLightmapScale" "16"
"GameExe" "c:\program files\steam\steamapps\[USERNAME]\half-life 2 episode two\hl2.exe"
"DefaultSolidEntity" "func_detail"
"DefaultPointEntity" "info_player_start"
"BSP" "c:\program files\steam\steamapps\[USERNAME]\sourcesdk\bin\source2007\bin\vbsp.exe"
"Vis" "c:\program files\steam\steamapps\[USERNAME]\sourcesdk\bin\source2007\bin\vvis.exe"
"Light" "c:\program files\steam\steamapps\[USERNAME]\sourcesdk\bin\source2007\bin\vrad.exe"
"GameExeDir" "c:\program files\steam\steamapps\[USERNAME]\half-life 2 episode two"
"MapDir" "c:\program files\steam\steamapps\[USERNAME]\sourcesdk_content\ep2\mapsrc"
"BSPDir" "c:\program files\steam\steamapps\[USERNAME]\half-life 2 episode two\ep2\maps"
"CordonTexture" "tools\toolsskybox"
"MaterialExcludeCount" "0"
}
}
"Obsidian Conflict"
{
"GameDir" "c:\program files\steam\steamapps\SourceMods\obsidian"
"hammer"
{
"GameData0" "c:\program files\steam\steamapps\SourceMods\obsidian\Obsidian SDK\Obsidian.fgd"
"TextureFormat" "5"
"MapFormat" "4"
"DefaultTextureScale" "0.250000"
"DefaultLightmapScale" "16"
"GameExe" "c:\program files\steam\steamapps\[USERNAME]\source sdk base 2007\hl2.exe"
"DefaultSolidEntity" "func_detail"
"DefaultPointEntity" "info_player_start"
"BSP" "c:\program files\steam\steamapps\[USERNAME]\sourcesdk\bin\source2007\bin\vbsp.exe"
"Vis" "c:\program files\steam\steamapps\[USERNAME]\sourcesdk\bin\source2007\bin\vvis.exe"
"Light" "c:\program files\steam\steamapps\[USERNAME]\sourcesdk\bin\source2007\bin\vrad.exe"
"GameExeDir" "c:\program files\steam\steamapps\[USERNAME]\source sdk base 2007"
"MapDir" "c:\program files\steam\steamapps\SourceMods\sourcesdk_content\obsidian\mapsrc"
"BSPDir" "c:\program files\steam\steamapps\SourceMods\obsidian\maps"
"CordonTexture" "tools\toolsskybox"
"MaterialExcludeCount" "0"
}
}
}
"SDKVersion" "3"
}
* If you have a 64-bit os, copy this into your gameinfo.txt
"Configs"
{
"Games"
{
"Half-Life 2: Episode Two"
{
"GameDir" "c:\program files (x86)\steam\steamapps\[USERNAME]\half-life 2 episode two\ep2"
"hammer"
{
"GameData0" "c:\program files (x86)\steam\steamapps\[USERNAME]\sourcesdk\bin\source2007\bin\halflife2.fgd"
"TextureFormat" "5"
"MapFormat" "4"
"DefaultTextureScale" "0.250000"
"DefaultLightmapScale" "16"
"GameExe" "c:\program files (x86)\steam\steamapps\[USERNAME]\half-life 2 episode two\hl2.exe"
"DefaultSolidEntity" "func_detail"
"DefaultPointEntity" "info_player_start"
"BSP" "c:\program files (x86)\steam\steamapps\[USERNAME]\sourcesdk\bin\source2007\bin\vbsp.exe"
"Vis" "c:\program files (x86)\steam\steamapps\[USERNAME]\sourcesdk\bin\source2007\bin\vvis.exe"
"Light" "c:\program files (x86)\steam\steamapps\[USERNAME]\sourcesdk\bin\source2007\bin\vrad.exe"
"GameExeDir" "c:\program files (x86)\steam\steamapps\[USERNAME]\half-life 2 episode two"
"MapDir" "c:\program files (x86)\steam\steamapps\[USERNAME]\sourcesdk_content\ep2\mapsrc"
"BSPDir" "c:\program files (x86)\steam\steamapps\[USERNAME]\half-life 2 episode two\ep2\maps"
"CordonTexture" "tools\toolsskybox"
"MaterialExcludeCount" "0"
}
}
"Obsidian Conflict"
{
"GameDir" "c:\program files (x86)\steam\steamapps\SourceMods\obsidian"
"hammer"
{
"GameData0" "c:\program files (x86)\steam\steamapps\SourceMods\obsidian\Obsidian SDK\Obsidian.fgd"
"TextureFormat" "5"
"MapFormat" "4"
"DefaultTextureScale" "0.250000"
"DefaultLightmapScale" "16"
"GameExe" "c:\program files (x86)\steam\steamapps\[USERNAME]\source sdk base 2007\hl2.exe"
"DefaultSolidEntity" "func_detail"
"DefaultPointEntity" "info_player_start"
"BSP" "c:\program files (x86)\steam\steamapps\[USERNAME]\sourcesdk\bin\source2007\bin\vbsp.exe"
"Vis" "c:\program files (x86)\steam\steamapps\[USERNAME]\sourcesdk\bin\source2007\bin\vvis.exe"
"Light" "c:\program files (x86)\steam\steamapps\[USERNAME]\sourcesdk\bin\source2007\bin\vrad.exe"
"GameExeDir" "c:\program files (x86)\steam\steamapps\[USERNAME]\source sdk base 2007"
"MapDir" "c:\program files (x86)\steam\steamapps\SourceMods\sourcesdk_content\obsidian\mapsrc"
"BSPDir" "c:\program files (x86)\steam\steamapps\SourceMods\obsidian\maps"
"CordonTexture" "tools\toolsskybox"
"MaterialExcludeCount" "0"
}
}
}
"SDKVersion" "3"
}
Important: never add any other FGDs to that code since Obsidian uses it's own. (Request to add other content to the existing ones instead)
Note: Also to make sure the code won't get deleted, you can do that by making the file read only once you have completed all necessary changes.
NOTE2: Make sure to replace [username] with your real username, do not include the brackets [].