Obsidian SDK Setup
From Obsidian Conflict Wiki
Setting up SourceSDK for Obsidian
The Example Steam Path looks like this in this Tuturial:
C:\Program Files\Steam\SteamApps
Note: make sure you replace that folder in the code below with your Steam Path.
Note2: "[example]" is our placeholder for the steam account name (can also be a e-mail address).
- Go to your SourceSDK Source2007 Bin Folder:
C:\Program Files\Steam\SteamApps\[example]\sourcesdk\bin\orangebox\bin\
- Open the GameConfig.txt for Editing. (Make sure it's NOT read only)
- Add this to the list: (just before the last 2 Bracers)
"Obsidian Conflict"
{
"GameDir" "C:\Program Files\Steam\SteamApps\SourceMods\obsidian"
"hammer"
{
"GameData0" "C:\Program Files\Steam\SteamApps\SourceMods\obsidian\obsidian sdk\obsidian.fgd"
"BSPDir" "C:\Program Files\Steam\SteamApps\SourceMods\obsidian\maps"
"MapDir" "C:\Program Files\Steam\SteamApps\[example]\sourcesdk_content\obsidian\mapsrc"
"GameExeDir" "C:\Program Files\Steam\SteamApps\[example]\source sdk base 2007"
"GameExe" "C:\Program Files\Steam\SteamApps\[example]\source sdk base 2007\hl2.exe"
"BSP" "C:\Program Files\Steam\SteamApps\[example]\sourcesdk\bin\source2007\bin\vbsp.exe"
"Vis" "C:\Program Files\Steam\SteamApps\[example]\sourcesdk\bin\source2007\bin\vvis.exe"
"Light" "C:\Program Files\Steam\SteamApps\[example]\sourcesdk\bin\source2007\bin\vrad.exe"
"TextureFormat" "5"
"MapFormat" "4"
"DefaultTextureScale" "0.250000"
"DefaultLightmapScale" "16"
"DefaultSolidEntity" "func_detail"
"DefaultPointEntity" "ai_ally_manager"
"CordonTexture" "tools\toolsskybox"
"MaterialExcludeCount" "0"
}
}
Important: never add any other FGDs to that code since Obsidian uses it's own. (Request to add other content to the existing ones instead)
Note: Also to make sure the code won't get deleted, you can do that by making the file read only once you have completed all necessary changes.