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		<updated>2026-06-13T22:00:02Z</updated>
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	<entry>
		<id>https://www.wiki.obsidianconflict.net/?title=Useful_Source_Modding_Tools&amp;diff=966</id>
		<title>Useful Source Modding Tools</title>
		<link rel="alternate" type="text/html" href="https://www.wiki.obsidianconflict.net/?title=Useful_Source_Modding_Tools&amp;diff=966"/>
				<updated>2011-02-22T02:41:18Z</updated>
		
		<summary type="html">&lt;p&gt;Shawnolson: Added Wall Worm Model Tools to Modeling list of apps&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{catup|Obsidian_Conflict|Obsidian Conflict|center}}&lt;br /&gt;
== General ==&lt;br /&gt;
&lt;br /&gt;
* '''GCFScape''' - Extract content from Valve gcf, ncf, and vpk files: http://nemesis.thewavelength.net/index.php?p=25&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Mapping ==&lt;br /&gt;
&lt;br /&gt;
* '''DispED Displacement Prefab Creator''' - Creates complex Displacements for use in Hammer: http://www.violator.eclipse.co.uk/disped/&lt;br /&gt;
&lt;br /&gt;
* '''MAN (Map Analyst)''' - Checks a bsp file for custom content (stuff thats not in the specified gcfs) and zips it in the bsp, all automatically: http://www.map-lounge.de/man/index.html&lt;br /&gt;
&lt;br /&gt;
* '''OC Modify Generator''' - Creates Obsidian Conflict mapadd scripts: http://z-server.game.coocan.jp/etc/oc_modify_generator001.zip&lt;br /&gt;
&lt;br /&gt;
* '''Pakrat''' - Packs files into your map using a user friendly interface: http://www.geocities.com/cofrdrbob/pakrat.html&lt;br /&gt;
&lt;br /&gt;
* '''Vmex''' - Decompiles bsp files: http://www.geocities.com/cofrdrbob/vmex.html&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Materials &amp;amp; Textures ==&lt;br /&gt;
&lt;br /&gt;
* '''360g''' - Creates vmt and vtf files with an easy to use vgui: http://www.map-lounge.de/360g/index.html&lt;br /&gt;
&lt;br /&gt;
* '''Source MDL Texture Info''' - Tells you what textures a model is using: http://www.wunderboy.org/sourceapps.php#mdl_tex&lt;br /&gt;
&lt;br /&gt;
* '''VTFEdit''' - Import and Export Textures: http://nemesis.thewavelength.net/index.php?c=178#p178&lt;br /&gt;
&lt;br /&gt;
* '''VTF Shell Extensions''' - Displays vtf thumbnails in windows explorer: http://www.wunderboy.org/sourceapps.php#vtf_shell&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Modeling, Rigging, &amp;amp; Animation ==&lt;br /&gt;
&lt;br /&gt;
* '''3D Studio Max SMD Import/Export Plugins''' - Use smd files in 3dsmax: http://www.wunderboy.org/3dapps.php#max_smd&lt;br /&gt;
&lt;br /&gt;
* '''3D Studio Max VTF Texture Plug-in''' - Use VTF textures in 3DS Max: http://www.wunderboy.org/3dapps.php#max_vtf&lt;br /&gt;
&lt;br /&gt;
* '''Cannonfodders 3dsmax Tools''' - Import and Export smd files in 3dsmax: http://www.chaosincarnate.net/cannonfodder/3dsmax.php&lt;br /&gt;
&lt;br /&gt;
* '''Cannonfodders Model Decompiler''' - Decompiles source engine models: http://www.chaosincarnate.net/cannonfodder/mdldecompiler.php&lt;br /&gt;
&lt;br /&gt;
* '''GUI StudioMDL''' - Compiles qc files: http://www.wunderboy.org/apps/guistudiomdl2.php&lt;br /&gt;
&lt;br /&gt;
* '''L4DMDLMod''' - Fixes Left 4 Dead mdls for use with a mdldecomiler: http://l4dmods.com/downloads/l4dmdlmod.zip&lt;br /&gt;
&lt;br /&gt;
* '''MoM (Model Modifier)''' - Allows you to change and add properties, keyvalues and skins to models:  http://www.map-lounge.de/zips/mom.zip&lt;br /&gt;
&lt;br /&gt;
* '''Wall Worm Model Tools''' - 3dsmax GUI for exporting models straight into Source: http://wallworm.com/projects/utilities/docs/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Audio ==&lt;br /&gt;
&lt;br /&gt;
* '''Audacity''' - Free wav editor and recorder: http://audacity.sourceforge.net/&lt;br /&gt;
&lt;br /&gt;
* '''Gold Wave''' - Audio file editor: http://www.goldwave.com/&lt;/div&gt;</summary>
		<author><name>Shawnolson</name></author>	</entry>

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