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		<id>https://www.wiki.obsidianconflict.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Tysn</id>
		<title>Obsidian Conflict Wiki - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="https://www.wiki.obsidianconflict.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Tysn"/>
		<link rel="alternate" type="text/html" href="https://www.wiki.obsidianconflict.net/?title=Special:Contributions/Tysn"/>
		<updated>2026-05-14T15:06:10Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.wiki.obsidianconflict.net/?title=User:Tysn&amp;diff=1662</id>
		<title>User:Tysn</title>
		<link rel="alternate" type="text/html" href="https://www.wiki.obsidianconflict.net/?title=User:Tysn&amp;diff=1662"/>
				<updated>2021-05-31T02:44:08Z</updated>
		
		<summary type="html">&lt;p&gt;Tysn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Obsidian Conflict Lead Mapper&lt;/div&gt;</summary>
		<author><name>Tysn</name></author>	</entry>

	<entry>
		<id>https://www.wiki.obsidianconflict.net/?title=Oc_stitches&amp;diff=948</id>
		<title>Oc stitches</title>
		<link rel="alternate" type="text/html" href="https://www.wiki.obsidianconflict.net/?title=Oc_stitches&amp;diff=948"/>
				<updated>2010-12-04T15:08:53Z</updated>
		
		<summary type="html">&lt;p&gt;Tysn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{oc_map}}&lt;br /&gt;
[[Image:Oc_stitches.jpg|thumb|right|256px]]&lt;br /&gt;
==Map Info==&lt;br /&gt;
{| cellspacing=&amp;quot;4&amp;quot; cellpadding=&amp;quot;1&amp;quot;&lt;br /&gt;
| '''Map Name''' || oc_stitches_1, oc_stitches_2&lt;br /&gt;
|-&lt;br /&gt;
| '''Author''' || [[User:Tysn|Tysn]]&lt;br /&gt;
|-&lt;br /&gt;
| '''Genre''' || Linear/Combat/Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| '''Suggested Players''' || 2-8&lt;br /&gt;
|-&lt;br /&gt;
| '''Starting Weapons:''' || weapon_crowbar &amp;lt;br /&amp;gt; weapon_healer &amp;lt;br /&amp;gt; weapon_pistol&lt;br /&gt;
|-&lt;br /&gt;
| '''Requirement Games:''' || Half-Life 2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
Travel through many strange environments to complete one obscure objective: kill the lieutenant.&lt;br /&gt;
&lt;br /&gt;
==Weapons / Items==&lt;br /&gt;
* item_healthkit&lt;br /&gt;
* item_battery&lt;br /&gt;
* weapon_crowbar&lt;br /&gt;
* weapon_pistol&lt;br /&gt;
* weapon_healer&lt;br /&gt;
* weapon_357&lt;br /&gt;
* item_ammo_357&lt;br /&gt;
* weapon_manhack&lt;br /&gt;
* weapon_shotgun&lt;br /&gt;
* item_box_buckshot&lt;br /&gt;
* weapon_frag&lt;br /&gt;
* weapon_alyxgun&lt;br /&gt;
* weapon_smg1&lt;br /&gt;
* item_ammo_smg1&lt;br /&gt;
* weapon_ar2&lt;br /&gt;
* item_ammo_a2&lt;br /&gt;
* weapon_shotgun&lt;br /&gt;
* item_box_buckshot&lt;br /&gt;
&lt;br /&gt;
'''All the others on bottom can only be bought at shop in the beginning of part 2'''&lt;br /&gt;
&lt;br /&gt;
* weapon_crossbow&lt;br /&gt;
* item_ammo_crossbow&lt;br /&gt;
* weapon_rpg&lt;br /&gt;
* item_rpg_round&lt;br /&gt;
* weapon_sniperrifle&lt;br /&gt;
* item_box_sniper_rounds&lt;br /&gt;
* item_ammo_smg1_grenade&lt;br /&gt;
* item_ammo_ar2_altfire&lt;br /&gt;
* weapon_slam&lt;br /&gt;
&lt;br /&gt;
==NPCs (part 1)==&lt;br /&gt;
* npc_zombie&lt;br /&gt;
* npc_headcrab&lt;br /&gt;
* npc_fastzombie&lt;br /&gt;
* npc_headcrab_fast&lt;br /&gt;
* npc_headcrab_black&lt;br /&gt;
* npc_poisonzombie&lt;br /&gt;
&lt;br /&gt;
==NPCs (part 2)==&lt;br /&gt;
* npc_zombie&lt;br /&gt;
* npc_headcrab&lt;br /&gt;
* npc_ichthyosaur&lt;br /&gt;
* npc_metropolice&lt;br /&gt;
* npc_manhack&lt;br /&gt;
* npc_combine_s &amp;lt;regular&amp;gt;&lt;br /&gt;
* npc_turret_floor&lt;br /&gt;
* npc_combine_s &amp;lt;elite&amp;gt; (Lieutenant's Guard)&lt;br /&gt;
* npc_combine_s &amp;lt;prison&amp;gt; (Lieutenant)&lt;br /&gt;
&lt;br /&gt;
==Puzzles (part 1)==&lt;br /&gt;
* '''Flooded Area:''' Still the beginning, and already it's tough. Don't go into the water when the lights are on, because it is electric. Turning on, or off the lights, changes will happen to the room. You need to keep trying your best until you reach a switch to open a door to the next area.&lt;br /&gt;
&lt;br /&gt;
* '''Opening an Ancient door:''' Find vases with symbols around, and match them with the symbols on the things that'll hold them. Look all around, because there are secrets areas that hold the vases. If a vase doesn't have a symbol, find a symbol around, and and put both of them at the machine that Combines objects. Activate it, and it'll automatically, but them together. Once all the vases are in place, the door will open, and then the next level starts.&lt;br /&gt;
&lt;br /&gt;
==Puzzles (part 2)==&lt;br /&gt;
* '''Getting to a locked area:''' This is really tough, and it requires some player talking to get through this. Somebody has to use a thing to get to an area that has a locked gate, and is a way to get to the next area. Somebody has to use controls as well, because certain objects are in the way, and it requires those switches to move them. Once once moves out of the way, another will block another way. You'll be fine as long as you know what you are doing, and avoiding the Ichthyosaur infested waters.&lt;br /&gt;
&lt;br /&gt;
* '''Getting into the Lieutenant's office:''' This one should be the easiest puzzle. It's just like looking for vases to open the an ancient door. Find Combine panels around the Bunker, and take them to the area near the door to the office. Make sure the edges on the end match the edges where they are suppose to go. Once your done, the door will open.&lt;br /&gt;
&lt;br /&gt;
* '''Killing the Lieutenant:''' Time to meet your primary objective, killing the Lieutenant. Be very careful. Once he sees you, Turrets will appear out of nowhere, and begin firing, Manhacks as well. Kill the Manhacks, and flip Turrets first. Then kill the Guards, and the Lieutenant himself / herself. Once they are dead, take the documents, and RUN before the base blows up. Leave nobody behind so don't use the elevator unless you have no choice. Make sure the documents are with you before you leave. &lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
&lt;br /&gt;
* Note that the explosive barrel in the wood crate outside of the bunker respawns there when it is destroyed.&lt;/div&gt;</summary>
		<author><name>Tysn</name></author>	</entry>

	<entry>
		<id>https://www.wiki.obsidianconflict.net/?title=Oc_cardwar&amp;diff=560</id>
		<title>Oc cardwar</title>
		<link rel="alternate" type="text/html" href="https://www.wiki.obsidianconflict.net/?title=Oc_cardwar&amp;diff=560"/>
				<updated>2010-04-12T17:44:52Z</updated>
		
		<summary type="html">&lt;p&gt;Tysn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{oc_map}}&lt;br /&gt;
[[Image:Oc_cardwar.jpg|thumb|right|256px]]&lt;br /&gt;
==Map Info==&lt;br /&gt;
{| cellspacing=&amp;quot;4&amp;quot; cellpadding=&amp;quot;1&amp;quot;&lt;br /&gt;
| '''Map Name''' || oc_cardwar&lt;br /&gt;
|-&lt;br /&gt;
| '''Author''' || [[User:Tysn|Tysn]]&lt;br /&gt;
|-&lt;br /&gt;
| '''Genre''' || Funmap/PVP&lt;br /&gt;
|-&lt;br /&gt;
| '''Suggested Players''' || 2-16&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
Cardwar is a map which features pvp gameplay in where each team selects up to 4 groups of npcs, represented by cards. Each round these npcs fight in a randomly selected arena. The winning team gets to choose between two randomly selected cards. The losing team gets a single randomly selected card.&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
* Keep in mind that npcs often have different health values compared to their normal amount to keep them balanced. For instance, headcrabs have much more health than they normally would, while Antlionguards have much less.&lt;br /&gt;
* Each of the npc types' effectiveness varies with the current arena. Swap out cards to use those best suited for the current arena, such as melee npcs for small arenas and ranged/flying npcs for arenas with lots of environmental hazards.&lt;/div&gt;</summary>
		<author><name>Tysn</name></author>	</entry>

	<entry>
		<id>https://www.wiki.obsidianconflict.net/?title=Oc_cardwar&amp;diff=559</id>
		<title>Oc cardwar</title>
		<link rel="alternate" type="text/html" href="https://www.wiki.obsidianconflict.net/?title=Oc_cardwar&amp;diff=559"/>
				<updated>2010-04-12T17:33:50Z</updated>
		
		<summary type="html">&lt;p&gt;Tysn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{oc_map}}&lt;br /&gt;
[[Image:Oc_cardwar.jpg|thumb|right|256px]]&lt;br /&gt;
==Map Info==&lt;br /&gt;
{| cellspacing=&amp;quot;4&amp;quot; cellpadding=&amp;quot;1&amp;quot;&lt;br /&gt;
| '''Map Name''' || oc_cardwar&lt;br /&gt;
|-&lt;br /&gt;
| '''Author''' || [[User:Tysn|Tysn]]&lt;br /&gt;
|-&lt;br /&gt;
| '''Genre''' || Funmap/PVP&lt;br /&gt;
|-&lt;br /&gt;
| '''Suggested Players''' || 2-16&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
&lt;br /&gt;
Cardwar is a map which features pvp gameplay in where each team selects up to 4 groups of npcs, represented by cards. Each round these npcs fight in a randomly selected arena. The winning team gets to choose between two randomly selected cards. The losing team gets a single randomly selected card.&lt;/div&gt;</summary>
		<author><name>Tysn</name></author>	</entry>

	<entry>
		<id>https://www.wiki.obsidianconflict.net/?title=Maps&amp;diff=558</id>
		<title>Maps</title>
		<link rel="alternate" type="text/html" href="https://www.wiki.obsidianconflict.net/?title=Maps&amp;diff=558"/>
				<updated>2010-04-12T17:31:21Z</updated>
		
		<summary type="html">&lt;p&gt;Tysn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Official Maps ==&lt;br /&gt;
The following maps are officially included with the installer of Obsidian Conflict.&lt;br /&gt;
&lt;br /&gt;
=== Development Team ===&lt;br /&gt;
&lt;br /&gt;
* [[Oc_antlion_attack|oc_antlion_attack]] by [[User:DaMaN|DaMaN]]&lt;br /&gt;
* [[Oc_breakout|oc_breakout]] by [[User:Tysn|Tysn]]&lt;br /&gt;
* [[oc_broken_escape|oc_broken_escape series]] by [[User:W0rf0x|W0rf0x]]&lt;br /&gt;
* [[Oc_castledefense|oc_castledefense]] by [[User:W0rf0x|W0rf0x]]&lt;br /&gt;
* [[Oc_courier|oc_courier]] by [[User:Tysn|Tysn]]&lt;br /&gt;
* [[Ocf_deadland|ocf_deadland]] by [[User:skidz|skidz]]&lt;br /&gt;
* [[Oc_fireteam|oc_fireteam series]] by [[User:Tysn|Tysn]]&lt;br /&gt;
* [[Oc_freezingpoint|oc_freezingpoint]] by [[User:skidz|skidz]]&lt;br /&gt;
* [[Oc_harvest|oc_harvest]] by [[User:Tysn|Tysn]]&lt;br /&gt;
* [[Oc_lobby|oc_lobby]] by [[User:Tysn|Tysn]]&lt;br /&gt;
* [[Oc_manor|oc_manor]] by [[User:Tysn|Tysn]]&lt;br /&gt;
* [[Oc_seamus|oc_seamus]] by [[User:skidz|skidz]]&lt;br /&gt;
* [[Oc_stitches|oc_stitches series]] by [[User:Tysn|Tysn]]&lt;br /&gt;
* [[Oc_waking_dead|oc_waking_dead]] by [[User:DaMaN|DaMaN]]&lt;br /&gt;
&lt;br /&gt;
=== Community ===&lt;br /&gt;
* [[Oc_Bunker|oc_Bunker]] by [[User:JoeScoma|JoeScoma]]&lt;br /&gt;
* [[Oc_cannon|oc_cannon series]] by [[User:Hickadam|Hickadam]]&lt;br /&gt;
* [[Oc_danmaku|oc_danmaku]] by [[User:Zteer|Zteer]]&lt;br /&gt;
* [[Oc_docks|oc_docks]] by [[User:JoeScoma|JoeScoma]]&lt;br /&gt;
* [[Oc_evildead|oc_evildead]] by [[User:Hickadam|Hickadam]]&lt;br /&gt;
* [[Oc_kake|oc_kake]] by [[User:Zteer|Zteer]]&lt;br /&gt;
* [[Oc_sewers|oc_sewers]] by [[User:JoeScoma|JoeScoma]]&lt;br /&gt;
* [[Oc_starlight|oc_starlight]] by [[User:Powermad|Powermad]]&lt;br /&gt;
* [[Oc_umizuri|oc_umizuri]] by [[User:Zteer|Zteer]]&lt;br /&gt;
* [[Oc_wgh|oc_wgh]] by [[User:Fox|Fox]]&lt;br /&gt;
* [[Z_harrier2_f|z_harrier2_f]] [[User:Zteer|Zteer]]&lt;br /&gt;
&lt;br /&gt;
=== In Development ===&lt;br /&gt;
* [[Oc_broken_escape_02|oc_broken_escape_02]] by [[User:W0rf0x|W0rf0x]]&lt;br /&gt;
* [[Oc_cadaverous|oc_cadaverous]] by [[User:Tysn|Tysn]]&lt;br /&gt;
* [[Oc_cardwar|oc_cardwar]] by [[User:Tysn|Tysn]]&lt;br /&gt;
* [[Oc_starship_troopers|oc_starship_troopers]] by [[User:Tysn|Tysn]]&lt;br /&gt;
* [[Oc_warehouse_onslaught|oc_warehouse_onslaught]] by [[User:W0rf0x|W0rf0x]]&lt;br /&gt;
* [[Oc_wildfire|oc_wildfire]] by [[User:Tysn|Tysn]]&lt;br /&gt;
&lt;br /&gt;
== Community Maps ==&lt;br /&gt;
The following maps were created for Obsidian Conflict by members of the community.&lt;br /&gt;
&lt;br /&gt;
=== Released ===&lt;br /&gt;
* [[Oc_diving|oc_diving]] by [[User:Beanbrains|Beanbrains]]&lt;br /&gt;
* [[Oc_paysan|oc_paysan]] by [[User:Sven|Sven]]&lt;br /&gt;
&lt;br /&gt;
=== Unreleased ===&lt;br /&gt;
 &lt;br /&gt;
* [[Oc_holdthefort|oc_holdthefort]] by [[User:Shiftey|Shiftey]]&lt;br /&gt;
* [[Oc_Oasis|oc_oasis]] by [[User:Gjsdeath|Gjsdeath]]&lt;br /&gt;
* [[Oc_Zombie_Survival|oc_zombie_survival]] by [[User:Gjsdeath|Gjsdeath]]&lt;br /&gt;
&lt;br /&gt;
=== Mapadds ===&lt;br /&gt;
&lt;br /&gt;
* [[cs_militia|cs_militia]] by [[User:Gandorques Hikla|Gandorques Hikla]]&lt;br /&gt;
* [[de_chateau|de_chateau]] by [[User:fug4life|fug4life]]&lt;br /&gt;
* [[de_dust|de_dust]] by [[User:fug4life|fug4life]]&lt;br /&gt;
* [[de_nuke|de_nuke]] by [[User:fug4life|fug4life]]&lt;br /&gt;
* [[de_port|de_port]] by [[User:W0rf0x|W0rf0x]]&lt;br /&gt;
* [[de_prodigy|de_prodigy]] by [[User:fug4life|fug4life]]&lt;/div&gt;</summary>
		<author><name>Tysn</name></author>	</entry>

	<entry>
		<id>https://www.wiki.obsidianconflict.net/?title=Oc_cadaverous&amp;diff=551</id>
		<title>Oc cadaverous</title>
		<link rel="alternate" type="text/html" href="https://www.wiki.obsidianconflict.net/?title=Oc_cadaverous&amp;diff=551"/>
				<updated>2009-12-14T17:12:42Z</updated>
		
		<summary type="html">&lt;p&gt;Tysn: Created page with '{{oc_map}} 256px ==Map Info== {| cellspacing=&amp;quot;4&amp;quot; cellpadding=&amp;quot;1&amp;quot; | '''Map Name''' || oc_cadaverous |- | '''Author''' || Tysn…'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{oc_map}}&lt;br /&gt;
[[Image:Oc_cadaverous.jpg|thumb|right|256px]]&lt;br /&gt;
==Map Info==&lt;br /&gt;
{| cellspacing=&amp;quot;4&amp;quot; cellpadding=&amp;quot;1&amp;quot;&lt;br /&gt;
| '''Map Name''' || oc_cadaverous&lt;br /&gt;
|-&lt;br /&gt;
| '''Author''' || [[User:Tysn|Tysn]]&lt;br /&gt;
|-&lt;br /&gt;
| '''Genre''' || Combat&lt;br /&gt;
|-&lt;br /&gt;
| '''Suggested Players''' || 4-8&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
== Gameplay ==&lt;/div&gt;</summary>
		<author><name>Tysn</name></author>	</entry>

	<entry>
		<id>https://www.wiki.obsidianconflict.net/?title=File:Oc_cadaverous.jpg&amp;diff=550</id>
		<title>File:Oc cadaverous.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.wiki.obsidianconflict.net/?title=File:Oc_cadaverous.jpg&amp;diff=550"/>
				<updated>2009-12-14T17:12:01Z</updated>
		
		<summary type="html">&lt;p&gt;Tysn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Tysn</name></author>	</entry>

	<entry>
		<id>https://www.wiki.obsidianconflict.net/?title=Maps&amp;diff=549</id>
		<title>Maps</title>
		<link rel="alternate" type="text/html" href="https://www.wiki.obsidianconflict.net/?title=Maps&amp;diff=549"/>
				<updated>2009-12-14T17:11:44Z</updated>
		
		<summary type="html">&lt;p&gt;Tysn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Official Maps ==&lt;br /&gt;
The following maps are officially included with the installer of Obsidian Conflict.&lt;br /&gt;
&lt;br /&gt;
=== Development Team ===&lt;br /&gt;
&lt;br /&gt;
* [[Oc_antlion_attack|oc_antlion_attack]] by [[User:DaMaN|DaMaN]]&lt;br /&gt;
* [[Oc_breakout|oc_breakout]] by [[User:Tysn|Tysn]]&lt;br /&gt;
* [[oc_broken_escape|oc_broken_escape series]] by [[User:W0rf0x|W0rf0x]]&lt;br /&gt;
* [[Oc_castledefense|oc_castledefense]] by [[User:W0rf0x|W0rf0x]]&lt;br /&gt;
* [[Oc_courier|oc_courier]] by [[User:Tysn|Tysn]]&lt;br /&gt;
* [[Ocf_deadland|ocf_deadland]] by [[User:skidz|skidz]]&lt;br /&gt;
* [[Oc_fireteam|oc_fireteam series]] by [[User:Tysn|Tysn]]&lt;br /&gt;
* [[Oc_freezingpoint|oc_freezingpoint]] by [[User:skidz|skidz]]&lt;br /&gt;
* [[Oc_harvest|oc_harvest]] by [[User:Tysn|Tysn]]&lt;br /&gt;
* [[Oc_lobby|oc_lobby]] by [[User:Tysn|Tysn]]&lt;br /&gt;
* [[Oc_manor|oc_manor]] by [[User:Tysn|Tysn]]&lt;br /&gt;
* [[Oc_seamus|oc_seamus]] by [[User:skidz|skidz]]&lt;br /&gt;
* [[Oc_stitches|oc_stitches series]] by [[User:Tysn|Tysn]]&lt;br /&gt;
* [[Oc_waking_dead|oc_waking_dead]] by [[User:DaMaN|DaMaN]]&lt;br /&gt;
&lt;br /&gt;
=== Community ===&lt;br /&gt;
* [[Oc_Bunker|oc_Bunker]] by [[User:JoeScoma|JoeScoma]]&lt;br /&gt;
* [[Oc_cannon|oc_cannon series]] by [[User:Hickadam|Hickadam]]&lt;br /&gt;
* [[Oc_danmaku|oc_danmaku]] by [[User:Zteer|Zteer]]&lt;br /&gt;
* [[Oc_docks|oc_docks]] by [[User:JoeScoma|JoeScoma]]&lt;br /&gt;
* [[Oc_evildead|oc_evildead]] by [[User:Hickadam|Hickadam]]&lt;br /&gt;
* [[Oc_kake|oc_kake]] by [[User:Zteer|Zteer]]&lt;br /&gt;
* [[Oc_sewers|oc_sewers]] by [[User:JoeScoma|JoeScoma]]&lt;br /&gt;
* [[Oc_starlight|oc_starlight]] by [[User:Powermad|Powermad]]&lt;br /&gt;
* [[Oc_umizuri|oc_umizuri]] by [[User:Zteer|Zteer]]&lt;br /&gt;
* [[Oc_wgh|oc_wgh]] by [[User:Fox|Fox]]&lt;br /&gt;
* [[Z_harrier2_f|z_harrier2_f]] [[User:Zteer|Zteer]]&lt;br /&gt;
&lt;br /&gt;
=== In Development ===&lt;br /&gt;
* [[Oc_broken_escape_02|oc_broken_escape_02]] by [[User:W0rf0x|W0rf0x]]&lt;br /&gt;
* [[Oc_cadaverous|oc_cadaverous]] by [[User:Tysn|Tysn]]&lt;br /&gt;
* [[Oc_cardwar|oc_cardwar]] by [[User:Tysn|Tysn]]&lt;br /&gt;
* [[Oc_starship_troopers|oc_starship_troopers]] by [[User:Tysn|Tysn]]&lt;br /&gt;
* [[Oc_warehouse_onslaught|oc_warehouse_onslaught]] by [[User:W0rf0x|W0rf0x]]&lt;br /&gt;
* [[Oc_wildfire|oc_wildfire]] by [[User:Tysn|Tysn]]&lt;br /&gt;
&lt;br /&gt;
== Community Maps ==&lt;br /&gt;
The following maps were created for Obsidian Conflict by members of the community.&lt;br /&gt;
&lt;br /&gt;
=== Released ===&lt;br /&gt;
* [[Oc_paysan|oc_paysan]] by [[User:Sven|Sven]]&lt;br /&gt;
&lt;br /&gt;
=== Unreleased ===&lt;br /&gt;
 &lt;br /&gt;
* [[Oc_holdthefort|oc_holdthefort]] by [[User:Shiftey|Shiftey]]&lt;br /&gt;
* [[Oc_Oasis|oc_oasis]] by [[User:Gjsdeath|Gjsdeath]]&lt;br /&gt;
* [[Oc_Zombie_Survival|oc_zombie_survival]] by [[User:Gjsdeath|Gjsdeath]]&lt;br /&gt;
&lt;br /&gt;
=== Mapadds ===&lt;br /&gt;
&lt;br /&gt;
* [[cs_militia|cs_militia]] by [[User:Gandorques Hikla|Gandorques Hikla]]&lt;br /&gt;
* [[de_chateau|de_chateau]] by [[User:fug4life|fug4life]]&lt;br /&gt;
* [[de_dust|de_dust]] by [[User:fug4life|fug4life]]&lt;br /&gt;
* [[de_nuke|de_nuke]] by [[User:fug4life|fug4life]]&lt;br /&gt;
* [[de_port|de_port]] by [[User:W0rf0x|W0rf0x]]&lt;br /&gt;
* [[de_prodigy|de_prodigy]] by [[User:fug4life|fug4life]]&lt;/div&gt;</summary>
		<author><name>Tysn</name></author>	</entry>

	<entry>
		<id>https://www.wiki.obsidianconflict.net/?title=Oc_fireteam&amp;diff=514</id>
		<title>Oc fireteam</title>
		<link rel="alternate" type="text/html" href="https://www.wiki.obsidianconflict.net/?title=Oc_fireteam&amp;diff=514"/>
				<updated>2009-12-10T09:56:14Z</updated>
		
		<summary type="html">&lt;p&gt;Tysn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{oc_map}}&lt;br /&gt;
[[Image:Oc_fireteam.jpg|thumb|right|256px]]&lt;br /&gt;
==Map Info==&lt;br /&gt;
{| cellspacing=&amp;quot;4&amp;quot; cellpadding=&amp;quot;1&amp;quot;&lt;br /&gt;
| '''Map Name''' || oc_fireteam_1, oc_fireteam_2&lt;br /&gt;
|-&lt;br /&gt;
| '''Author''' || [[User:Tysn|Tysn]]&lt;br /&gt;
|-&lt;br /&gt;
| '''Genre''' || Linear/Combat/Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| '''Suggested Players''' || 2-8&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
After receiving a distress signal from a nearby rebel outpost, you are to use the jeep to make your way over there and help defend them.&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
* Hidden all over the maps are piles of cash, which when picked up grant the player 15 points.&lt;br /&gt;
* Make sure to conserve your points so you can purchase required weapons, such as explosives vs. bullet-immune enemies.&lt;br /&gt;
* Don't forget about the ammo crate on the back of the jeep. It makes the smg1 a very cost-effective weapon for killing enemies.&lt;br /&gt;
* If you are completely out of explosive weaponry, you could backtrack to an earlier section of the map to find combine mines to fire at bullet-immune enemies.&lt;br /&gt;
* At the beginning of the second map, be sure to check out the house. There is an additional merchant inside selling discount stunsticks.&lt;/div&gt;</summary>
		<author><name>Tysn</name></author>	</entry>

	<entry>
		<id>https://www.wiki.obsidianconflict.net/?title=Oc_stitches&amp;diff=513</id>
		<title>Oc stitches</title>
		<link rel="alternate" type="text/html" href="https://www.wiki.obsidianconflict.net/?title=Oc_stitches&amp;diff=513"/>
				<updated>2009-12-10T09:55:43Z</updated>
		
		<summary type="html">&lt;p&gt;Tysn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{oc_map}}&lt;br /&gt;
[[Image:Oc_stitches.jpg|thumb|right|256px]]&lt;br /&gt;
==Map Info==&lt;br /&gt;
{| cellspacing=&amp;quot;4&amp;quot; cellpadding=&amp;quot;1&amp;quot;&lt;br /&gt;
| '''Map Name''' || oc_stitches_1, oc_stitches_2&lt;br /&gt;
|-&lt;br /&gt;
| '''Author''' || [[User:Tysn|Tysn]]&lt;br /&gt;
|-&lt;br /&gt;
| '''Genre''' || Linear/Combat/Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| '''Suggested Players''' || 2-8&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
Travel through many strange environments to complete one obscure objective: kill the lieutenant.&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
&lt;br /&gt;
* On the second map, keep in mind that the weapons available at the start are the only ones in the entire map. Be sure to spread them out amongst your teammates so they are all not lost if someone dies.&lt;br /&gt;
* Note that the explosive barrel in the wood crate outside of the bunker respawns there when it is destroyed.&lt;/div&gt;</summary>
		<author><name>Tysn</name></author>	</entry>

	<entry>
		<id>https://www.wiki.obsidianconflict.net/?title=Oc_cardwar&amp;diff=512</id>
		<title>Oc cardwar</title>
		<link rel="alternate" type="text/html" href="https://www.wiki.obsidianconflict.net/?title=Oc_cardwar&amp;diff=512"/>
				<updated>2009-12-10T09:45:58Z</updated>
		
		<summary type="html">&lt;p&gt;Tysn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{oc_map}}&lt;br /&gt;
[[Image:Oc_cardwar.jpg|thumb|right|256px]]&lt;br /&gt;
==Map Info==&lt;br /&gt;
{| cellspacing=&amp;quot;4&amp;quot; cellpadding=&amp;quot;1&amp;quot;&lt;br /&gt;
| '''Map Name''' || oc_cardwar&lt;br /&gt;
|-&lt;br /&gt;
| '''Author''' || [[User:Tysn|Tysn]]&lt;br /&gt;
|-&lt;br /&gt;
| '''Genre''' || Funmap/PVP&lt;br /&gt;
|-&lt;br /&gt;
| '''Suggested Players''' || 2-16&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
== Gameplay ==&lt;/div&gt;</summary>
		<author><name>Tysn</name></author>	</entry>

	<entry>
		<id>https://www.wiki.obsidianconflict.net/?title=Oc_cardwar&amp;diff=511</id>
		<title>Oc cardwar</title>
		<link rel="alternate" type="text/html" href="https://www.wiki.obsidianconflict.net/?title=Oc_cardwar&amp;diff=511"/>
				<updated>2009-12-10T09:45:43Z</updated>
		
		<summary type="html">&lt;p&gt;Tysn: Created page with '{{oc_map}} 256px ==Map Info== {| cellspacing=&amp;quot;4&amp;quot; cellpadding=&amp;quot;1&amp;quot; | '''Map Name''' || oc_cardwar |- | '''Author''' || Tysn |- | …'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{oc_map}}&lt;br /&gt;
[[Image:Oc_cardwar.jpg|thumb|right|256px]]&lt;br /&gt;
==Map Info==&lt;br /&gt;
{| cellspacing=&amp;quot;4&amp;quot; cellpadding=&amp;quot;1&amp;quot;&lt;br /&gt;
| '''Map Name''' || oc_cardwar&lt;br /&gt;
|-&lt;br /&gt;
| '''Author''' || [[User:Tysn|Tysn]]&lt;br /&gt;
|-&lt;br /&gt;
| '''Genre''' || Funmap/PVP&lt;br /&gt;
|-&lt;br /&gt;
| '''Suggested Players''' || 2-8&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
== Gameplay ==&lt;/div&gt;</summary>
		<author><name>Tysn</name></author>	</entry>

	<entry>
		<id>https://www.wiki.obsidianconflict.net/?title=File:Oc_cardwar.jpg&amp;diff=510</id>
		<title>File:Oc cardwar.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.wiki.obsidianconflict.net/?title=File:Oc_cardwar.jpg&amp;diff=510"/>
				<updated>2009-12-10T09:45:15Z</updated>
		
		<summary type="html">&lt;p&gt;Tysn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Tysn</name></author>	</entry>

	<entry>
		<id>https://www.wiki.obsidianconflict.net/?title=Oc_starlight&amp;diff=509</id>
		<title>Oc starlight</title>
		<link rel="alternate" type="text/html" href="https://www.wiki.obsidianconflict.net/?title=Oc_starlight&amp;diff=509"/>
				<updated>2009-12-10T08:48:18Z</updated>
		
		<summary type="html">&lt;p&gt;Tysn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{oc_map}}&lt;br /&gt;
[[Image:Oc_starlight.jpg|thumb|right|256px]]&lt;br /&gt;
==Map Info==&lt;br /&gt;
{| cellspacing=&amp;quot;4&amp;quot; cellpadding=&amp;quot;1&amp;quot;&lt;br /&gt;
| '''Map Name''' || oc_starlight&lt;br /&gt;
|-&lt;br /&gt;
| '''Author''' || [[User:Powermad|Powermad]]&lt;br /&gt;
|-&lt;br /&gt;
| '''Genre''' || Combat/Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| '''Suggested Players''' || 2-8&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
Complete 4 trials to meet the boss at the top of the tower.&lt;/div&gt;</summary>
		<author><name>Tysn</name></author>	</entry>

	<entry>
		<id>https://www.wiki.obsidianconflict.net/?title=Oc_danmaku&amp;diff=508</id>
		<title>Oc danmaku</title>
		<link rel="alternate" type="text/html" href="https://www.wiki.obsidianconflict.net/?title=Oc_danmaku&amp;diff=508"/>
				<updated>2009-12-10T08:47:03Z</updated>
		
		<summary type="html">&lt;p&gt;Tysn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{oc_map}}&lt;br /&gt;
[[Image:Oc_danmaku.jpg|thumb|right|256px]]&lt;br /&gt;
==Map Info==&lt;br /&gt;
{| cellspacing=&amp;quot;4&amp;quot; cellpadding=&amp;quot;1&amp;quot;&lt;br /&gt;
| '''Map Name''' || oc_danmaku&lt;br /&gt;
|-&lt;br /&gt;
| '''Author''' || [[User:zteer|zteer]]&lt;br /&gt;
|-&lt;br /&gt;
| '''Genre''' || Combat&lt;br /&gt;
|-&lt;br /&gt;
| '''Suggested Players''' || 1-16&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
Players fight onboard a spaceship, using the various armaments to fire at enemy attackers.&lt;/div&gt;</summary>
		<author><name>Tysn</name></author>	</entry>

	<entry>
		<id>https://www.wiki.obsidianconflict.net/?title=Oc_freezingpoint&amp;diff=507</id>
		<title>Oc freezingpoint</title>
		<link rel="alternate" type="text/html" href="https://www.wiki.obsidianconflict.net/?title=Oc_freezingpoint&amp;diff=507"/>
				<updated>2009-12-10T08:44:58Z</updated>
		
		<summary type="html">&lt;p&gt;Tysn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{oc_map}}&lt;br /&gt;
[[Image:Oc_freezingpoint.jpg|thumb|right|256px]]&lt;br /&gt;
==Map Info==&lt;br /&gt;
{| cellspacing=&amp;quot;4&amp;quot; cellpadding=&amp;quot;1&amp;quot;&lt;br /&gt;
| '''Map Name''' || ocf_freezingpoint&lt;br /&gt;
|-&lt;br /&gt;
| '''Author''' || [[User:skidz|skidz]]&lt;br /&gt;
|-&lt;br /&gt;
| '''Genre''' || Linear/Combat/Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| '''Suggested Players''' || 2-16&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
In an effort to destroy the combine training facilities your team has landed&lt;br /&gt;
ashore a frozen landmass that is believed to be the combines lead facilities.&lt;br /&gt;
&lt;br /&gt;
Your mission is to shut down the combines arctic training facilities.&lt;/div&gt;</summary>
		<author><name>Tysn</name></author>	</entry>

	<entry>
		<id>https://www.wiki.obsidianconflict.net/?title=Oc_seamus&amp;diff=506</id>
		<title>Oc seamus</title>
		<link rel="alternate" type="text/html" href="https://www.wiki.obsidianconflict.net/?title=Oc_seamus&amp;diff=506"/>
				<updated>2009-12-10T08:44:15Z</updated>
		
		<summary type="html">&lt;p&gt;Tysn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{oc_map}}&lt;br /&gt;
[[Image:Oc_seamus.jpg|thumb|right|256px]]&lt;br /&gt;
==Map Info==&lt;br /&gt;
{| cellspacing=&amp;quot;4&amp;quot; cellpadding=&amp;quot;1&amp;quot;&lt;br /&gt;
| '''Map Name''' || ocf_seamus&lt;br /&gt;
|-&lt;br /&gt;
| '''Author''' || [[User:skidz|skidz]]&lt;br /&gt;
|-&lt;br /&gt;
| '''Genre''' || PVP&lt;br /&gt;
|-&lt;br /&gt;
| '''Suggested Players''' || 4-16&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
Here the players are split into two teams. Each team has a base, protected with combine soldiers. In the center of each base is a special supply crate.&lt;br /&gt;
&lt;br /&gt;
Lives are enabled, so a team wins by killing members of the other team until they run out of lives. However, by stealing the enemy team's supply crate and bringing it back to your base, your team is granted additional lives.&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
* Check the area under the bases' walls for useful equipment, such as the tau cannon and cloaking device.&lt;/div&gt;</summary>
		<author><name>Tysn</name></author>	</entry>

	<entry>
		<id>https://www.wiki.obsidianconflict.net/?title=Ocf_deadland&amp;diff=505</id>
		<title>Ocf deadland</title>
		<link rel="alternate" type="text/html" href="https://www.wiki.obsidianconflict.net/?title=Ocf_deadland&amp;diff=505"/>
				<updated>2009-12-10T08:42:45Z</updated>
		
		<summary type="html">&lt;p&gt;Tysn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{oc_map}}&lt;br /&gt;
[[Image:Ocf_deadland.jpg|thumb|right|256px]]&lt;br /&gt;
==Map Info==&lt;br /&gt;
{| cellspacing=&amp;quot;4&amp;quot; cellpadding=&amp;quot;1&amp;quot;&lt;br /&gt;
| '''Map Name''' || ocf_deadland&lt;br /&gt;
|-&lt;br /&gt;
| '''Author''' || [[User:skidz|skidz]]&lt;br /&gt;
|-&lt;br /&gt;
| '''Genre''' || Combat&lt;br /&gt;
|-&lt;br /&gt;
| '''Suggested Players''' || 2-16&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
&lt;br /&gt;
Players fend off zombie attacks from in and around the house.&lt;/div&gt;</summary>
		<author><name>Tysn</name></author>	</entry>

	<entry>
		<id>https://www.wiki.obsidianconflict.net/?title=Oc_wildfire&amp;diff=504</id>
		<title>Oc wildfire</title>
		<link rel="alternate" type="text/html" href="https://www.wiki.obsidianconflict.net/?title=Oc_wildfire&amp;diff=504"/>
				<updated>2009-12-10T08:37:44Z</updated>
		
		<summary type="html">&lt;p&gt;Tysn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{oc_map}}&lt;br /&gt;
[[Image:Oc_wildfire.jpg|thumb|right|256px]]&lt;br /&gt;
==Map Info==&lt;br /&gt;
{| cellspacing=&amp;quot;4&amp;quot; cellpadding=&amp;quot;1&amp;quot;&lt;br /&gt;
| '''Map Name''' || oc_wildfire&lt;br /&gt;
|-&lt;br /&gt;
| '''Author''' || [[User:Tysn|Tysn]]&lt;br /&gt;
|-&lt;br /&gt;
| '''Genre''' || Linear/Combat/Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| '''Suggested Players''' || 2-8&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
After being stranded due to the APC's engine failure, your squad must make their way back to the rebel encampment. Map features a wide variety of teamwork puzzles and combat scenarios.&lt;/div&gt;</summary>
		<author><name>Tysn</name></author>	</entry>

	<entry>
		<id>https://www.wiki.obsidianconflict.net/?title=Oc_wildfire&amp;diff=503</id>
		<title>Oc wildfire</title>
		<link rel="alternate" type="text/html" href="https://www.wiki.obsidianconflict.net/?title=Oc_wildfire&amp;diff=503"/>
				<updated>2009-12-10T08:35:34Z</updated>
		
		<summary type="html">&lt;p&gt;Tysn: Created page with '{{oc_map}} 256px ==Map Info== {| cellspacing=&amp;quot;4&amp;quot; cellpadding=&amp;quot;1&amp;quot; | '''Map Name''' || oc_wildfire |- | '''Author''' || Tysn |- …'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{oc_map}}&lt;br /&gt;
[[Image:Oc_wildfire.jpg|thumb|right|256px]]&lt;br /&gt;
==Map Info==&lt;br /&gt;
{| cellspacing=&amp;quot;4&amp;quot; cellpadding=&amp;quot;1&amp;quot;&lt;br /&gt;
| '''Map Name''' || oc_wildfire&lt;br /&gt;
|-&lt;br /&gt;
| '''Author''' || [[User:Tysn|Tysn]]&lt;br /&gt;
|-&lt;br /&gt;
| '''Genre''' || Linear/Combat/Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| '''Suggested Players''' || 2-8&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
After being stranded due to the APC's engine failure, your squad must make their way back to the rebel encampment.&lt;/div&gt;</summary>
		<author><name>Tysn</name></author>	</entry>

	<entry>
		<id>https://www.wiki.obsidianconflict.net/?title=File:Oc_wildfire.jpg&amp;diff=502</id>
		<title>File:Oc wildfire.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.wiki.obsidianconflict.net/?title=File:Oc_wildfire.jpg&amp;diff=502"/>
				<updated>2009-12-10T08:34:05Z</updated>
		
		<summary type="html">&lt;p&gt;Tysn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Tysn</name></author>	</entry>

	<entry>
		<id>https://www.wiki.obsidianconflict.net/?title=Oc_starship_troopers&amp;diff=501</id>
		<title>Oc starship troopers</title>
		<link rel="alternate" type="text/html" href="https://www.wiki.obsidianconflict.net/?title=Oc_starship_troopers&amp;diff=501"/>
				<updated>2009-12-10T08:30:50Z</updated>
		
		<summary type="html">&lt;p&gt;Tysn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{oc_map}}&lt;br /&gt;
[[Image:Oc_starship_troopers.jpg|thumb|right|256px]]&lt;br /&gt;
==Map Info==&lt;br /&gt;
{| cellspacing=&amp;quot;4&amp;quot; cellpadding=&amp;quot;1&amp;quot;&lt;br /&gt;
| '''Map Name''' || oc_starship_troopers&lt;br /&gt;
|-&lt;br /&gt;
| '''Author''' || [[User:Tysn|Tysn]]&lt;br /&gt;
|-&lt;br /&gt;
| '''Genre''' || Combat&lt;br /&gt;
|-&lt;br /&gt;
| '''Suggested Players''' || 4-6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
Stranded in outpost 87, your team and the lieutenant must fight off the arachnid hordes until help can arrive. There are a total of twelve waves, each getting progressively harder.&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
* There are four mounted tower guns in total, 2 manned by npcs and 2 open for players to use.&lt;br /&gt;
* Purchase a medkit from the store to heal the npc machinegunners. If they die, they cannot be replaced.&lt;br /&gt;
* Remember that points are gained from the players killing enemies, not npc allies. For this reason, be careful about relying too much on turrets or artillery barrages early on, as you'll want to accumulate enough points to survive the later stages.&lt;/div&gt;</summary>
		<author><name>Tysn</name></author>	</entry>

	<entry>
		<id>https://www.wiki.obsidianconflict.net/?title=Oc_docks&amp;diff=500</id>
		<title>Oc docks</title>
		<link rel="alternate" type="text/html" href="https://www.wiki.obsidianconflict.net/?title=Oc_docks&amp;diff=500"/>
				<updated>2009-12-10T08:24:41Z</updated>
		
		<summary type="html">&lt;p&gt;Tysn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{oc_map}}&lt;br /&gt;
[[Image:Oc_docks.jpg|thumb|right|256px]]&lt;br /&gt;
==Map Info==&lt;br /&gt;
{| cellspacing=&amp;quot;4&amp;quot; cellpadding=&amp;quot;1&amp;quot;&lt;br /&gt;
| '''Map Name''' || oc_docks&lt;br /&gt;
|-&lt;br /&gt;
| '''Author''' ||&lt;br /&gt;
|-&lt;br /&gt;
| '''Genre''' || Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| '''Suggested Players''' || 2-8&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
On this map there are a row of cranes along with a set of cargo containers. Players must use the the cranes to pass players inside of the cargo containers to the next crane, which then does the same for the next and so on until the end is reached.&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
* Players inside of cargo containers are at extremely high risk of being killed by physics damage from swinging motions. The player in the crane should transport the container very slowly to minimize the swinging.&lt;/div&gt;</summary>
		<author><name>Tysn</name></author>	</entry>

	<entry>
		<id>https://www.wiki.obsidianconflict.net/?title=Oc_fireteam&amp;diff=497</id>
		<title>Oc fireteam</title>
		<link rel="alternate" type="text/html" href="https://www.wiki.obsidianconflict.net/?title=Oc_fireteam&amp;diff=497"/>
				<updated>2009-12-10T05:30:58Z</updated>
		
		<summary type="html">&lt;p&gt;Tysn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{oc_map}}&lt;br /&gt;
[[Image:Oc_fireteam.jpg|thumb|right|256px]]&lt;br /&gt;
==Map Info==&lt;br /&gt;
{| cellspacing=&amp;quot;4&amp;quot; cellpadding=&amp;quot;1&amp;quot;&lt;br /&gt;
| '''Map Name''' || oc_fireteam&lt;br /&gt;
|-&lt;br /&gt;
| '''Author''' || [[User:Tysn|Tysn]]&lt;br /&gt;
|-&lt;br /&gt;
| '''Genre''' || Linear/Combat/Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| '''Suggested Players''' || 2-8&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
After receiving a distress signal from a nearby rebel outpost, you are to use the jeep to make your way over there and help defend them.&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
* Hidden all over the maps are piles of cash, which when picked up grant the player 15 points.&lt;br /&gt;
* Make sure to conserve your points so you can purchase required weapons, such as explosives vs. bullet-immune enemies.&lt;br /&gt;
* Don't forget about the ammo crate on the back of the jeep. It makes the smg1 a very cost-effective weapon for killing enemies.&lt;br /&gt;
* If you are completely out of explosive weaponry, you could backtrack to an earlier section of the map to find combine mines to fire at bullet-immune enemies.&lt;br /&gt;
* At the beginning of the second map, be sure to check out the house. There is an additional merchant inside selling discount stunsticks.&lt;/div&gt;</summary>
		<author><name>Tysn</name></author>	</entry>

	<entry>
		<id>https://www.wiki.obsidianconflict.net/?title=Oc_courier&amp;diff=496</id>
		<title>Oc courier</title>
		<link rel="alternate" type="text/html" href="https://www.wiki.obsidianconflict.net/?title=Oc_courier&amp;diff=496"/>
				<updated>2009-12-10T05:23:51Z</updated>
		
		<summary type="html">&lt;p&gt;Tysn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{oc_map}}&lt;br /&gt;
[[Image:Oc_courier.jpg|thumb|right|256px]]&lt;br /&gt;
==Map Info==&lt;br /&gt;
{| cellspacing=&amp;quot;4&amp;quot; cellpadding=&amp;quot;1&amp;quot;&lt;br /&gt;
| '''Map Name''' || oc_courier&lt;br /&gt;
|-&lt;br /&gt;
| '''Author''' || [[User:Tysn|Tysn]]&lt;br /&gt;
|-&lt;br /&gt;
| '''Genre''' || Linear/Combat/Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| '''Suggested Players''' || 2-8&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
Beginning with the delivery of documents, the players are to make their way through hostile environments to various rebel outposts, where they can purchase equipment.&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
* Hidden all over the map are piles of cash, which when picked up grant the player 15 points.&lt;br /&gt;
* All equipment in this map is only gotten through merchants. Be sure to conserve your points and try your best not to waste the weapons you have.&lt;br /&gt;
* Equipment gets more expensive later on at different merchants. A medkit bought at the starting merchant is much cheaper than one bought at a later one.&lt;br /&gt;
* Useful equipment pairs are often spread out among merchants. For example, the gravity gun is sold at the first merchant, but saw blades are sold at the second.&lt;/div&gt;</summary>
		<author><name>Tysn</name></author>	</entry>

	<entry>
		<id>https://www.wiki.obsidianconflict.net/?title=Oc_courier&amp;diff=495</id>
		<title>Oc courier</title>
		<link rel="alternate" type="text/html" href="https://www.wiki.obsidianconflict.net/?title=Oc_courier&amp;diff=495"/>
				<updated>2009-12-10T05:22:50Z</updated>
		
		<summary type="html">&lt;p&gt;Tysn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{oc_map}}&lt;br /&gt;
[[Image:Oc_courier.jpg|thumb|right|256px]]&lt;br /&gt;
==Map Info==&lt;br /&gt;
{| cellspacing=&amp;quot;4&amp;quot; cellpadding=&amp;quot;1&amp;quot;&lt;br /&gt;
| '''Map Name''' || oc_courier&lt;br /&gt;
|-&lt;br /&gt;
| '''Author''' || [[User:Tysn|Tysn]]&lt;br /&gt;
|-&lt;br /&gt;
| '''Genre''' || Linear/Combat/Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| '''Suggested Players''' || 2-8&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
Beginning with the delivery of documents, the players are to make their way through hostile environments to various rebel outposts, where they can purchase equipment.&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
* Hidden all over the maps are piles of cash, which when picked up grant the player 15 points.&lt;br /&gt;
* All equipment in this map is only gotten through merchants. Be sure to conserve your points and try your best not to waste the weapons you have.&lt;br /&gt;
* Equipment gets more expensive later on at different merchants. A medkit bought at the starting merchant is much cheaper than one bought at a later one.&lt;br /&gt;
* Useful equipment pairs are often spread out among merchants. For example, the gravity gun is sold at the first merchant, but saw blades are sold at the second.&lt;/div&gt;</summary>
		<author><name>Tysn</name></author>	</entry>

	<entry>
		<id>https://www.wiki.obsidianconflict.net/?title=Oc_fireteam&amp;diff=494</id>
		<title>Oc fireteam</title>
		<link rel="alternate" type="text/html" href="https://www.wiki.obsidianconflict.net/?title=Oc_fireteam&amp;diff=494"/>
				<updated>2009-12-10T05:19:58Z</updated>
		
		<summary type="html">&lt;p&gt;Tysn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{oc_map}}&lt;br /&gt;
[[Image:Oc_fireteam.jpg|thumb|right|256px]]&lt;br /&gt;
==Map Info==&lt;br /&gt;
{| cellspacing=&amp;quot;4&amp;quot; cellpadding=&amp;quot;1&amp;quot;&lt;br /&gt;
| '''Map Name''' || oc_fireteam&lt;br /&gt;
|-&lt;br /&gt;
| '''Author''' || [[User:Tysn|Tysn]]&lt;br /&gt;
|-&lt;br /&gt;
| '''Genre''' || Linear/Combat/Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| '''Suggested Players''' || 2-8&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
After receiving a distress signal from a nearby rebel outpost, you are to use the jeep to make your way over there and help defend them.&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
* Hidden all over the maps are piles of cash, which when picked up grant the player 15 points.&lt;br /&gt;
* Make sure to conserve your points so you can purchase required weapons, such as explosives vs. bullet-immune enemies.&lt;br /&gt;
* If you are completely out of explosive weaponry, you could backtrack to an earlier section of the map to find combine mines to fire at bullet-immune enemies.&lt;br /&gt;
* At the beginning of the second map, be sure to check out the house. There is an additional merchant inside selling discount stunsticks.&lt;/div&gt;</summary>
		<author><name>Tysn</name></author>	</entry>

	<entry>
		<id>https://www.wiki.obsidianconflict.net/?title=Oc_courier&amp;diff=493</id>
		<title>Oc courier</title>
		<link rel="alternate" type="text/html" href="https://www.wiki.obsidianconflict.net/?title=Oc_courier&amp;diff=493"/>
				<updated>2009-12-10T05:19:10Z</updated>
		
		<summary type="html">&lt;p&gt;Tysn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{oc_map}}&lt;br /&gt;
[[Image:Oc_courier.jpg|thumb|right|256px]]&lt;br /&gt;
==Map Info==&lt;br /&gt;
{| cellspacing=&amp;quot;4&amp;quot; cellpadding=&amp;quot;1&amp;quot;&lt;br /&gt;
| '''Map Name''' || oc_courier&lt;br /&gt;
|-&lt;br /&gt;
| '''Author''' || [[User:Tysn|Tysn]]&lt;br /&gt;
|-&lt;br /&gt;
| '''Genre''' || Linear/Combat/Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| '''Suggested Players''' || 2-8&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
Beginning with the delivery of documents, the players are to make their way through hostile environments to various rebel outposts, where they can purchase equipment.&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
* Hidden all over the maps are piles of cash, which when picked up grant the player 15 points.&lt;br /&gt;
* All equipment in this map is only gotten through merchants. Be sure to conserve your points and try your best not to waste the weapons you have.&lt;/div&gt;</summary>
		<author><name>Tysn</name></author>	</entry>

	<entry>
		<id>https://www.wiki.obsidianconflict.net/?title=Oc_manor&amp;diff=492</id>
		<title>Oc manor</title>
		<link rel="alternate" type="text/html" href="https://www.wiki.obsidianconflict.net/?title=Oc_manor&amp;diff=492"/>
				<updated>2009-12-10T05:17:54Z</updated>
		
		<summary type="html">&lt;p&gt;Tysn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{oc_map}}&lt;br /&gt;
[[Image:Oc_manor.jpg|thumb|right|256px]]&lt;br /&gt;
==Map Info==&lt;br /&gt;
{| cellspacing=&amp;quot;4&amp;quot; cellpadding=&amp;quot;1&amp;quot;&lt;br /&gt;
| '''Map Name''' || oc_manor&lt;br /&gt;
|-&lt;br /&gt;
| '''Author''' || [[User:Tysn|Tysn]]&lt;br /&gt;
|-&lt;br /&gt;
| '''Genre''' || Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| '''Suggested Players''' || 2-8&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
After hearing rumors of a large forture hidden in an abandoned mansion, you and your group have set out into the zombie-infested manor in search of it.&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
* Remember to check everywhere; ceilings and floors, under and on top of props. The switches can be located anywhere.&lt;br /&gt;
* Not all switches operate the same. Some pairs of switches must be pressed at the same time. Others reset quickly after being pulled, so one player must pull the switch and another player must quickly access the area it opens.&lt;/div&gt;</summary>
		<author><name>Tysn</name></author>	</entry>

	<entry>
		<id>https://www.wiki.obsidianconflict.net/?title=Oc_stitches&amp;diff=491</id>
		<title>Oc stitches</title>
		<link rel="alternate" type="text/html" href="https://www.wiki.obsidianconflict.net/?title=Oc_stitches&amp;diff=491"/>
				<updated>2009-12-10T05:15:10Z</updated>
		
		<summary type="html">&lt;p&gt;Tysn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{oc_map}}&lt;br /&gt;
[[Image:Oc_stitches.jpg|thumb|right|256px]]&lt;br /&gt;
==Map Info==&lt;br /&gt;
{| cellspacing=&amp;quot;4&amp;quot; cellpadding=&amp;quot;1&amp;quot;&lt;br /&gt;
| '''Map Name''' || oc_stitches&lt;br /&gt;
|-&lt;br /&gt;
| '''Author''' || [[User:Tysn|Tysn]]&lt;br /&gt;
|-&lt;br /&gt;
| '''Genre''' || Linear/Combat/Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| '''Suggested Players''' || 2-8&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
Travel through many strange environments to complete one obscure objective: kill the lieutenant.&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
&lt;br /&gt;
* On the second map, keep in mind that the weapons available at the start are the only ones in the entire map. Be sure to spread them out amongst your teammates so they are all not lost if someone dies.&lt;br /&gt;
* Note that the explosive barrel in the wood crate outside of the bunker respawns there when it is destroyed.&lt;/div&gt;</summary>
		<author><name>Tysn</name></author>	</entry>

	<entry>
		<id>https://www.wiki.obsidianconflict.net/?title=Oc_breakout&amp;diff=490</id>
		<title>Oc breakout</title>
		<link rel="alternate" type="text/html" href="https://www.wiki.obsidianconflict.net/?title=Oc_breakout&amp;diff=490"/>
				<updated>2009-12-10T05:13:52Z</updated>
		
		<summary type="html">&lt;p&gt;Tysn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{oc_map}}&lt;br /&gt;
[[Image:Oc_breakout.jpg|thumb|right|256px]]&lt;br /&gt;
==Map Info==&lt;br /&gt;
{| cellspacing=&amp;quot;4&amp;quot; cellpadding=&amp;quot;1&amp;quot;&lt;br /&gt;
| '''Map Name''' || oc_breakout&lt;br /&gt;
|-&lt;br /&gt;
| '''Author''' || [[User:Tysn|Tysn]]&lt;br /&gt;
|-&lt;br /&gt;
| '''Genre''' || Linear/Combat/Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| '''Suggested Players''' || 2-8&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
Begin escaping from the prison while the combine are distracted by rebel mortars.&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
* In the the area between the elevator and the basement maze, there is a door with metal bars bracing it. You can use an explosive barrel to blast these metal bars off to get the equipment inside.&lt;/div&gt;</summary>
		<author><name>Tysn</name></author>	</entry>

	<entry>
		<id>https://www.wiki.obsidianconflict.net/?title=Oc_courier&amp;diff=489</id>
		<title>Oc courier</title>
		<link rel="alternate" type="text/html" href="https://www.wiki.obsidianconflict.net/?title=Oc_courier&amp;diff=489"/>
				<updated>2009-12-10T05:11:48Z</updated>
		
		<summary type="html">&lt;p&gt;Tysn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{oc_map}}&lt;br /&gt;
[[Image:Oc_courier.jpg|thumb|right|256px]]&lt;br /&gt;
==Map Info==&lt;br /&gt;
{| cellspacing=&amp;quot;4&amp;quot; cellpadding=&amp;quot;1&amp;quot;&lt;br /&gt;
| '''Map Name''' || oc_courier&lt;br /&gt;
|-&lt;br /&gt;
| '''Author''' || [[User:Tysn|Tysn]]&lt;br /&gt;
|-&lt;br /&gt;
| '''Genre''' || Linear/Combat/Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| '''Suggested Players''' || 2-8&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
Beginning with the delivery of documents, the players are to make their way through hostile environments to various rebel outposts, where they can purchase equipment.&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
* All equipment in this map is only gotten through merchants. Be sure to conserve your points and try your best not to waste the weapons you have.&lt;/div&gt;</summary>
		<author><name>Tysn</name></author>	</entry>

	<entry>
		<id>https://www.wiki.obsidianconflict.net/?title=Oc_fireteam&amp;diff=488</id>
		<title>Oc fireteam</title>
		<link rel="alternate" type="text/html" href="https://www.wiki.obsidianconflict.net/?title=Oc_fireteam&amp;diff=488"/>
				<updated>2009-12-10T05:10:42Z</updated>
		
		<summary type="html">&lt;p&gt;Tysn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{oc_map}}&lt;br /&gt;
[[Image:Oc_fireteam.jpg|thumb|right|256px]]&lt;br /&gt;
==Map Info==&lt;br /&gt;
{| cellspacing=&amp;quot;4&amp;quot; cellpadding=&amp;quot;1&amp;quot;&lt;br /&gt;
| '''Map Name''' || oc_fireteam&lt;br /&gt;
|-&lt;br /&gt;
| '''Author''' || [[User:Tysn|Tysn]]&lt;br /&gt;
|-&lt;br /&gt;
| '''Genre''' || Linear/Combat/Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| '''Suggested Players''' || 2-8&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
After receiving a distress signal from a nearby rebel outpost, you are to use the jeep to make your way over there and help defend them.&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
* Hidden all over the maps are piles of cash, which when picked up grant the player 15 points.&lt;br /&gt;
* Make sure to conserve your points so you can purchase required weapons, such as explosives vs. bullet-immune enemies.&lt;br /&gt;
* If you are completely out of explosive weaponry, you could backtrack to an earlier section of the map to find combine mines to fire at bullet-immune enemies.&lt;/div&gt;</summary>
		<author><name>Tysn</name></author>	</entry>

	<entry>
		<id>https://www.wiki.obsidianconflict.net/?title=Oc_fireteam&amp;diff=487</id>
		<title>Oc fireteam</title>
		<link rel="alternate" type="text/html" href="https://www.wiki.obsidianconflict.net/?title=Oc_fireteam&amp;diff=487"/>
				<updated>2009-12-10T05:09:26Z</updated>
		
		<summary type="html">&lt;p&gt;Tysn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{oc_map}}&lt;br /&gt;
[[Image:Oc_fireteam.jpg|thumb|right|256px]]&lt;br /&gt;
==Map Info==&lt;br /&gt;
{| cellspacing=&amp;quot;4&amp;quot; cellpadding=&amp;quot;1&amp;quot;&lt;br /&gt;
| '''Map Name''' || oc_fireteam&lt;br /&gt;
|-&lt;br /&gt;
| '''Author''' || [[User:Tysn|Tysn]]&lt;br /&gt;
|-&lt;br /&gt;
| '''Genre''' || Linear/Combat/Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| '''Suggested Players''' || 2-8&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
After receiving a distress signal from a nearby rebel outpost, you are to use the jeep to make your way over there and help defend them.&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
* Hidden all over the maps are piles of cash, which when picked up grant the player 15 points.&lt;br /&gt;
* Make sure to conserve your points so you can purchase required weapons, such as explosives vs. bullet-immune enemies.&lt;/div&gt;</summary>
		<author><name>Tysn</name></author>	</entry>

	<entry>
		<id>https://www.wiki.obsidianconflict.net/?title=Oc_stitches&amp;diff=486</id>
		<title>Oc stitches</title>
		<link rel="alternate" type="text/html" href="https://www.wiki.obsidianconflict.net/?title=Oc_stitches&amp;diff=486"/>
				<updated>2009-12-10T05:07:50Z</updated>
		
		<summary type="html">&lt;p&gt;Tysn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{oc_map}}&lt;br /&gt;
[[Image:Oc_stitches.jpg|thumb|right|256px]]&lt;br /&gt;
==Map Info==&lt;br /&gt;
{| cellspacing=&amp;quot;4&amp;quot; cellpadding=&amp;quot;1&amp;quot;&lt;br /&gt;
| '''Map Name''' || oc_stitches&lt;br /&gt;
|-&lt;br /&gt;
| '''Author''' || [[User:Tysn|Tysn]]&lt;br /&gt;
|-&lt;br /&gt;
| '''Genre''' || Linear/Combat/Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| '''Suggested Players''' || 2-8&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
Travel through many strange environments to complete one obscure objective: kill the lieutenant.&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
&lt;br /&gt;
* On the second map, keep in mind that the weapons available at the start are the only ones in the entire map. Be sure to spread them out amongst your teammates so they are all not lost if someone dies.&lt;/div&gt;</summary>
		<author><name>Tysn</name></author>	</entry>

	<entry>
		<id>https://www.wiki.obsidianconflict.net/?title=Oc_manor&amp;diff=485</id>
		<title>Oc manor</title>
		<link rel="alternate" type="text/html" href="https://www.wiki.obsidianconflict.net/?title=Oc_manor&amp;diff=485"/>
				<updated>2009-12-10T05:06:08Z</updated>
		
		<summary type="html">&lt;p&gt;Tysn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{oc_map}}&lt;br /&gt;
[[Image:Oc_manor.jpg|thumb|right|256px]]&lt;br /&gt;
==Map Info==&lt;br /&gt;
{| cellspacing=&amp;quot;4&amp;quot; cellpadding=&amp;quot;1&amp;quot;&lt;br /&gt;
| '''Map Name''' || oc_manor&lt;br /&gt;
|-&lt;br /&gt;
| '''Author''' || [[User:Tysn|Tysn]]&lt;br /&gt;
|-&lt;br /&gt;
| '''Genre''' || Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| '''Suggested Players''' || 2-8&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
After hearing rumors of a large forture hidden in an abandoned mansion, you and your group have set out into the zombie-infested manor in search of it.&lt;br /&gt;
&lt;br /&gt;
Gameplay is heavily puzzle-based, ran mostly by switches. Hitting a switch opens up doors somewhere else on the map, so players must continue backtracking through areas to observe any changes. The switches are often behind some kind of sub-puzzle, such as a jumping puzzle, hitting two buttons at the same time, or some other teamwork objective.&lt;/div&gt;</summary>
		<author><name>Tysn</name></author>	</entry>

	<entry>
		<id>https://www.wiki.obsidianconflict.net/?title=Oc_seamus&amp;diff=484</id>
		<title>Oc seamus</title>
		<link rel="alternate" type="text/html" href="https://www.wiki.obsidianconflict.net/?title=Oc_seamus&amp;diff=484"/>
				<updated>2009-12-10T05:03:22Z</updated>
		
		<summary type="html">&lt;p&gt;Tysn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{oc_map}}&lt;br /&gt;
[[Image:Oc_seamus.jpg|thumb|right|256px]]&lt;br /&gt;
==Map Info==&lt;br /&gt;
{| cellspacing=&amp;quot;4&amp;quot; cellpadding=&amp;quot;1&amp;quot;&lt;br /&gt;
| '''Map Name''' || ocf_seamus&lt;br /&gt;
|-&lt;br /&gt;
| '''Author''' || [[User:skidz|skidz]]&lt;br /&gt;
|-&lt;br /&gt;
| '''Genre''' || PVP&lt;br /&gt;
|-&lt;br /&gt;
| '''Suggested Players''' || 4-16&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
Here the players are split into two teams. Each team has a base, protected with combine soldiers. In the center of each base is a special supply crate.&lt;br /&gt;
&lt;br /&gt;
Lives are enabled, so a team wins by killing members of the other team until they run out of lives. However, by stealing the enemy team's supply crate and bringing it back to your base, your team is granted additional lives.&lt;/div&gt;</summary>
		<author><name>Tysn</name></author>	</entry>

	<entry>
		<id>https://www.wiki.obsidianconflict.net/?title=Oc_docks&amp;diff=483</id>
		<title>Oc docks</title>
		<link rel="alternate" type="text/html" href="https://www.wiki.obsidianconflict.net/?title=Oc_docks&amp;diff=483"/>
				<updated>2009-12-10T05:01:19Z</updated>
		
		<summary type="html">&lt;p&gt;Tysn: /* Gameplay */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{oc_map}}&lt;br /&gt;
[[Image:Oc_docks.jpg|thumb|right|256px]]&lt;br /&gt;
==Map Info==&lt;br /&gt;
{| cellspacing=&amp;quot;4&amp;quot; cellpadding=&amp;quot;1&amp;quot;&lt;br /&gt;
| '''Map Name''' || oc_docks&lt;br /&gt;
|-&lt;br /&gt;
| '''Author''' ||&lt;br /&gt;
|-&lt;br /&gt;
| '''Genre''' || Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| '''Suggested Players''' || 2-8&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
On this map there are a row of cranes along with a set of cargo containers. Players must use the the cranes to pass players inside of the cargo containers to the next crane, which then does the same for the next and so on until the end is reached.&lt;/div&gt;</summary>
		<author><name>Tysn</name></author>	</entry>

	<entry>
		<id>https://www.wiki.obsidianconflict.net/?title=Maps&amp;diff=482</id>
		<title>Maps</title>
		<link rel="alternate" type="text/html" href="https://www.wiki.obsidianconflict.net/?title=Maps&amp;diff=482"/>
				<updated>2009-12-10T04:54:51Z</updated>
		
		<summary type="html">&lt;p&gt;Tysn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Official Maps ==&lt;br /&gt;
The following maps are officially included with the installer of Obsidian Conflict.&lt;br /&gt;
&lt;br /&gt;
=== Development Team ===&lt;br /&gt;
&lt;br /&gt;
* [[Oc_antlion_attack|oc_antlion_attack]] by [[User:DaMaN|DaMaN]]&lt;br /&gt;
* [[Oc_breakout|oc_breakout]] by [[User:Tysn|Tysn]]&lt;br /&gt;
* [[oc_broken_escape|oc_broken_escape series]] by [[User:W0rf0x|W0rf0x]]&lt;br /&gt;
* [[Oc_castledefense|oc_castledefense]] by [[User:W0rf0x|W0rf0x]]&lt;br /&gt;
* [[Oc_courier|oc_courier]] by [[User:Tysn|Tysn]]&lt;br /&gt;
* [[Ocf_deadland|ocf_deadland]] by [[User:skidz|skidz]]&lt;br /&gt;
* [[Oc_fireteam|oc_fireteam series]] by [[User:Tysn|Tysn]]&lt;br /&gt;
* [[Oc_freezingpoint|oc_freezingpoint]] by [[User:skidz|skidz]]&lt;br /&gt;
* [[Oc_harvest|oc_harvest]] by [[User:Tysn|Tysn]]&lt;br /&gt;
* [[Oc_lobby|oc_lobby]] by [[User:Tysn|Tysn]]&lt;br /&gt;
* [[Oc_manor|oc_manor]] by [[User:Tysn|Tysn]]&lt;br /&gt;
* [[Oc_seamus|oc_seamus]] by [[User:skidz|skidz]]&lt;br /&gt;
* [[Oc_stitches|oc_stitches series]] by [[User:Tysn|Tysn]]&lt;br /&gt;
* [[Oc_waking_dead|oc_waking_dead]] by [[User:DaMaN|DaMaN]]&lt;br /&gt;
&lt;br /&gt;
=== Community ===&lt;br /&gt;
* [[Oc_Bunker|oc_Bunker]]&lt;br /&gt;
* [[Oc_cannon|oc_cannon series]] by [[User:Hickadam|Hickadam]]&lt;br /&gt;
* [[Oc_danmaku|oc_danmaku]] by [[User:zteer|zteer]]&lt;br /&gt;
* [[Oc_docks|oc_docks]]&lt;br /&gt;
* [[Oc_evildead|oc_evildead]] by [[User:Hickadam|Hickadam]]&lt;br /&gt;
* [[Oc_kake|oc_kake]] by [[User:zteer|zteer]]&lt;br /&gt;
* [[Oc_sewers|oc_sewers]]&lt;br /&gt;
* [[Oc_starlight|oc_starlight]] by [[User:Powermad|Powermad]]&lt;br /&gt;
* [[Oc_umizuri|oc_umizuri]] by [[User:zteer|zteer]]&lt;br /&gt;
* [[Oc_wgh|oc_wgh]]&lt;br /&gt;
* [[Z_harrier2_f|z_harrier2_f]] [[User:zteer|zteer]]&lt;br /&gt;
&lt;br /&gt;
=== In Development ===&lt;br /&gt;
* [[Oc_broken_escape_02|oc_broken_escape_02]] by [[User:W0rf0x|W0rf0x]]&lt;br /&gt;
* [[Oc_cardwar|oc_cardwar]] by [[User:Tysn|Tysn]]&lt;br /&gt;
* [[Oc_starship_troopers|oc_starship_troopers]] by [[User:Tysn|Tysn]]&lt;br /&gt;
* [[Oc_warehouse_onslaught|oc_warehouse_onslaught]] by [[User:W0rf0x|W0rf0x]]&lt;br /&gt;
* [[Oc_wildfire|oc_wildfire]] by [[User:Tysn|Tysn]]&lt;br /&gt;
&lt;br /&gt;
== Community Maps ==&lt;br /&gt;
The following maps were created for Obsidian Conflict by members of the community.&lt;br /&gt;
&lt;br /&gt;
=== Released ===&lt;br /&gt;
* [[Oc_paysan|oc_paysan]] by [[User:Sven|Sven]]&lt;br /&gt;
&lt;br /&gt;
=== Unreleased ===&lt;br /&gt;
 &lt;br /&gt;
* [[Oc_holdthefort|oc_holdthefort]] by [[User:Shiftey|Shiftey]]&lt;br /&gt;
* [[Oc_Oasis|oc_oasis]] by [[User:Gjsdeath|Gjsdeath]]&lt;br /&gt;
* [[Oc_Zombie_Survival|oc_zombie_survival]] by [[User:Gjsdeath|Gjsdeath]]&lt;br /&gt;
&lt;br /&gt;
=== Mapadds ===&lt;br /&gt;
&lt;br /&gt;
* [[de_dust|de_dust]] by [[User:fug4life|fug4life]]&lt;/div&gt;</summary>
		<author><name>Tysn</name></author>	</entry>

	<entry>
		<id>https://www.wiki.obsidianconflict.net/?title=Oc_lobby&amp;diff=480</id>
		<title>Oc lobby</title>
		<link rel="alternate" type="text/html" href="https://www.wiki.obsidianconflict.net/?title=Oc_lobby&amp;diff=480"/>
				<updated>2009-12-10T04:29:38Z</updated>
		
		<summary type="html">&lt;p&gt;Tysn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{oc_map}}&lt;br /&gt;
[[Image:Oc_lobby.jpg|thumb|right|256px]]&lt;br /&gt;
==Map Info==&lt;br /&gt;
{| cellspacing=&amp;quot;4&amp;quot; cellpadding=&amp;quot;1&amp;quot;&lt;br /&gt;
| '''Map Name''' || oc_lobby&lt;br /&gt;
|-&lt;br /&gt;
| '''Author''' || [[User:Tysn|Tysn]]&lt;br /&gt;
|-&lt;br /&gt;
| '''Genre''' || Map Selection&lt;br /&gt;
|-&lt;br /&gt;
| '''Suggested Players''' || 1-16&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
The default map in Obsidian Conflict. Throughout the map are breakable doors which lead to level changes to all of the maps in Obsidian Conflict.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Adding Maps to the Lobby ==&lt;br /&gt;
The following is taken directly from &amp;quot;oc_lobby_modify.txt&amp;quot; found in the &amp;quot;obsidian\maps\cfg&amp;quot; directory. This is the file that must be edited to add map selections to your server. By having this altered modify file, players will see the additional map choices only on your server.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
://oc_lobby is a map selection level that server admins can use to let players choose what map they&lt;br /&gt;
://want to play. Players simply have to break down a particular map's door with their crowbar&lt;br /&gt;
://and run though the resulting hallway to select a map, a concept invented by zteer. More players &lt;br /&gt;
://attacking a door will mean that door will get broken faster, so the map that the majority of the &lt;br /&gt;
://players want to play will get picked.&lt;br /&gt;
://&lt;br /&gt;
://One half of the map contains doors for the half-life series, the other half contains custom maps&lt;br /&gt;
://which can be edited using this modify file for your own server. All half-life series games start&lt;br /&gt;
://enabled, but you can disable this for your server by deleting the line referencing a particular game.&lt;br /&gt;
://so if you want to disable half-life: source, you would go down to the TargetName bracket and find the&lt;br /&gt;
://line &amp;quot;logicauto&amp;quot;  {&amp;quot;OnTrigger&amp;quot; &amp;quot;Map_Toggle_HLS,Toggle, 0, -1&amp;quot;} and delete it. This will put a metal&lt;br /&gt;
://gate blocking the HL:S hallway so players cannot get to the doors for each chapter.&lt;br /&gt;
://&lt;br /&gt;
://For the custom map section of the level, each door is made up of a block of entities that are numbered&lt;br /&gt;
://all the way up to 112. To remove a map, simply go down to the Targetname section of this file and delete&lt;br /&gt;
://one of the blocks of text referencing entities of a particular number. To add a new map, you'll need to&lt;br /&gt;
://find an empty block and put several variables into specific spots:&lt;br /&gt;
://&lt;br /&gt;
://	    &amp;quot;Map_Message_[NUM]&amp;quot; {&amp;quot;message&amp;quot; &amp;quot;[MAP]&amp;quot;}&lt;br /&gt;
://	    &amp;quot;logicauto&amp;quot;	        {&amp;quot;OnTrigger&amp;quot; &amp;quot;Map_Toggle_[NUM],Toggle, 0, -1&amp;quot;}&lt;br /&gt;
://	    &amp;quot;Map_Trigger_[NUM]&amp;quot; {&amp;quot;OnStartTouch&amp;quot; &amp;quot;ServerCommand,Command,changelevel [MAP],5,-1&amp;quot;}&lt;br /&gt;
://	    &amp;quot;Map_Random_[NUM]&amp;quot;  {&amp;quot;OnTrigger&amp;quot; &amp;quot;ServerCommand,Command,changelevel [MAP],0,-1&amp;quot;}&lt;br /&gt;
://	    &amp;quot;Map_Door_[NUM]&amp;quot;    {&amp;quot;OnHealthChanged&amp;quot; &amp;quot;text,DisplayText,[MAP],0,-1&amp;quot;} &lt;br /&gt;
://	    &amp;quot;Map_Door_[NUM]&amp;quot;    {&amp;quot;OnHealthChanged&amp;quot; &amp;quot;text2,DisplayText,Author:[AUTHOR],0,-1&amp;quot;} &lt;br /&gt;
://	    &amp;quot;Map_Door_[NUM]&amp;quot;    {&amp;quot;OnHealthChanged&amp;quot; &amp;quot;text3,DisplayText,Genre:[GENRE],0,-1&amp;quot;} &lt;br /&gt;
://	    &amp;quot;Map_Door_[NUM]&amp;quot;    {&amp;quot;OnHealthChanged&amp;quot; &amp;quot;text4,DisplayText,Mounts:[MOUNTS],0,-1&amp;quot;}&lt;br /&gt;
://	    &amp;quot;Map_Decal_[NUM]&amp;quot;   {&amp;quot;texture&amp;quot; &amp;quot;[VTF]&amp;quot;}&lt;br /&gt;
://&lt;br /&gt;
://			[NUM] 	- The free door number you want to add the map to&lt;br /&gt;
://			[MAP] 	- The filename of the map you want to add&lt;br /&gt;
://			[AUTHOR]- Name of the map's creator&lt;br /&gt;
://			[GENRE] - A tag (or possibly a combination of tags) that describe the level's gameplay&lt;br /&gt;
://				  For consistency, please use the tags: Linear, Combat, Puzzle, Funmap, and PVP&lt;br /&gt;
://			[MOUNTS]- Games that need to be mounted for this map&lt;br /&gt;
://			[VTF]   - The image that will appear in the frame next to the door (64x64 area)&lt;br /&gt;
://&lt;br /&gt;
://				 (Note: Do not use any spaces when entering these variables)&lt;br /&gt;
://&lt;br /&gt;
://&lt;br /&gt;
://So for example, if we wanted to add the map &amp;quot;oc_mymap&amp;quot;, a linear/combat map made by SomeGuy with no&lt;br /&gt;
://mounts needed, to door 56 and had the material &amp;quot;somedir/oc_mymap_image&amp;quot;, the block of text would look like:&lt;br /&gt;
://&lt;br /&gt;
://          &amp;quot;Map_Message_56&amp;quot; {&amp;quot;message&amp;quot; &amp;quot;oc_mymap&amp;quot;}	&lt;br /&gt;
://	    &amp;quot;logicauto&amp;quot;	     {&amp;quot;OnTrigger&amp;quot; &amp;quot;Map_Toggle_56,Toggle, 0, -1&amp;quot;}&lt;br /&gt;
://	    &amp;quot;Map_Trigger_56&amp;quot; {&amp;quot;OnStartTouch&amp;quot; &amp;quot;ServerCommand,Command,changelevel oc_mymap,5,-1&amp;quot;}&lt;br /&gt;
://	    &amp;quot;Map_Random_56&amp;quot;  {&amp;quot;OnTrigger&amp;quot; &amp;quot;ServerCommand,Command,changelevel oc_mymap,0,-1&amp;quot;}&lt;br /&gt;
://	    &amp;quot;Map_Door_56&amp;quot;    {&amp;quot;OnHealthChanged&amp;quot; &amp;quot;text,DisplayText,oc_mymap,0,-1&amp;quot;} &lt;br /&gt;
://	    &amp;quot;Map_Door_56&amp;quot;    {&amp;quot;OnHealthChanged&amp;quot; &amp;quot;text2,DisplayText,Author:SomeGuy,0,-1&amp;quot;} &lt;br /&gt;
://	    &amp;quot;Map_Door_56&amp;quot;    {&amp;quot;OnHealthChanged&amp;quot; &amp;quot;text3,DisplayText,Genre:Linear/Combat,0,-1&amp;quot;} &lt;br /&gt;
://	    &amp;quot;Map_Door_56&amp;quot;    {&amp;quot;OnHealthChanged&amp;quot; &amp;quot;text4,DisplayText,Mounts:None,0,-1&amp;quot;}&lt;br /&gt;
://	    &amp;quot;Map_Decal_56&amp;quot;   {&amp;quot;texture&amp;quot; &amp;quot;somedir/oc_mymap_image&amp;quot;}&lt;br /&gt;
://&lt;br /&gt;
://Once you are finished, copy this block of text between the brackets of the Targetname section of &lt;br /&gt;
://this file.&lt;/div&gt;</summary>
		<author><name>Tysn</name></author>	</entry>

	<entry>
		<id>https://www.wiki.obsidianconflict.net/?title=Oc_starlight&amp;diff=479</id>
		<title>Oc starlight</title>
		<link rel="alternate" type="text/html" href="https://www.wiki.obsidianconflict.net/?title=Oc_starlight&amp;diff=479"/>
				<updated>2009-12-10T04:06:44Z</updated>
		
		<summary type="html">&lt;p&gt;Tysn: Created page with '{{oc_map}} 256px ==Map Info== {| cellspacing=&amp;quot;4&amp;quot; cellpadding=&amp;quot;1&amp;quot; | '''Map Name''' || oc_starlight |- | '''Author''' || [[User:Powermad|Powe…'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{oc_map}}&lt;br /&gt;
[[Image:Oc_starlight.jpg|thumb|right|256px]]&lt;br /&gt;
==Map Info==&lt;br /&gt;
{| cellspacing=&amp;quot;4&amp;quot; cellpadding=&amp;quot;1&amp;quot;&lt;br /&gt;
| '''Map Name''' || oc_starlight&lt;br /&gt;
|-&lt;br /&gt;
| '''Author''' || [[User:Powermad|Powermad]]&lt;br /&gt;
|-&lt;br /&gt;
| '''Genre''' || Combat/Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| '''Suggested Players''' || 2-8&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;/div&gt;</summary>
		<author><name>Tysn</name></author>	</entry>

	<entry>
		<id>https://www.wiki.obsidianconflict.net/?title=Oc_wgh&amp;diff=478</id>
		<title>Oc wgh</title>
		<link rel="alternate" type="text/html" href="https://www.wiki.obsidianconflict.net/?title=Oc_wgh&amp;diff=478"/>
				<updated>2009-12-10T04:05:31Z</updated>
		
		<summary type="html">&lt;p&gt;Tysn: Created page with '{{oc_map}} 256px ==Map Info== {| cellspacing=&amp;quot;4&amp;quot; cellpadding=&amp;quot;1&amp;quot; | '''Map Name''' || oc_wgh |- | '''Author''' || |- | '''Genre''' || Linear/Comba…'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{oc_map}}&lt;br /&gt;
[[Image:Oc_wgh.jpg|thumb|right|256px]]&lt;br /&gt;
==Map Info==&lt;br /&gt;
{| cellspacing=&amp;quot;4&amp;quot; cellpadding=&amp;quot;1&amp;quot;&lt;br /&gt;
| '''Map Name''' || oc_wgh&lt;br /&gt;
|-&lt;br /&gt;
| '''Author''' ||&lt;br /&gt;
|-&lt;br /&gt;
| '''Genre''' || Linear/Combat&lt;br /&gt;
|-&lt;br /&gt;
| '''Suggested Players''' || 2-8&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;/div&gt;</summary>
		<author><name>Tysn</name></author>	</entry>

	<entry>
		<id>https://www.wiki.obsidianconflict.net/?title=Oc_sewers&amp;diff=477</id>
		<title>Oc sewers</title>
		<link rel="alternate" type="text/html" href="https://www.wiki.obsidianconflict.net/?title=Oc_sewers&amp;diff=477"/>
				<updated>2009-12-10T04:05:20Z</updated>
		
		<summary type="html">&lt;p&gt;Tysn: Created page with '{{oc_map}} 256px ==Map Info== {| cellspacing=&amp;quot;4&amp;quot; cellpadding=&amp;quot;1&amp;quot; | '''Map Name''' || oc_sewers |- | '''Author''' || |- | '''Genre''' || Linear…'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{oc_map}}&lt;br /&gt;
[[Image:Oc_sewers.jpg|thumb|right|256px]]&lt;br /&gt;
==Map Info==&lt;br /&gt;
{| cellspacing=&amp;quot;4&amp;quot; cellpadding=&amp;quot;1&amp;quot;&lt;br /&gt;
| '''Map Name''' || oc_sewers&lt;br /&gt;
|-&lt;br /&gt;
| '''Author''' ||&lt;br /&gt;
|-&lt;br /&gt;
| '''Genre''' || Linear/Combat&lt;br /&gt;
|-&lt;br /&gt;
| '''Suggested Players''' || 2-8&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;/div&gt;</summary>
		<author><name>Tysn</name></author>	</entry>

	<entry>
		<id>https://www.wiki.obsidianconflict.net/?title=Oc_docks&amp;diff=476</id>
		<title>Oc docks</title>
		<link rel="alternate" type="text/html" href="https://www.wiki.obsidianconflict.net/?title=Oc_docks&amp;diff=476"/>
				<updated>2009-12-10T04:04:55Z</updated>
		
		<summary type="html">&lt;p&gt;Tysn: Created page with '{{oc_map}} 256px ==Map Info== {| cellspacing=&amp;quot;4&amp;quot; cellpadding=&amp;quot;1&amp;quot; | '''Map Name''' || oc_docks |- | '''Author''' || |- | '''Genre''' || Puzzle |…'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{oc_map}}&lt;br /&gt;
[[Image:Oc_docks.jpg|thumb|right|256px]]&lt;br /&gt;
==Map Info==&lt;br /&gt;
{| cellspacing=&amp;quot;4&amp;quot; cellpadding=&amp;quot;1&amp;quot;&lt;br /&gt;
| '''Map Name''' || oc_docks&lt;br /&gt;
|-&lt;br /&gt;
| '''Author''' ||&lt;br /&gt;
|-&lt;br /&gt;
| '''Genre''' || Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| '''Suggested Players''' || 2-8&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;/div&gt;</summary>
		<author><name>Tysn</name></author>	</entry>

	<entry>
		<id>https://www.wiki.obsidianconflict.net/?title=Oc_Bunker&amp;diff=475</id>
		<title>Oc Bunker</title>
		<link rel="alternate" type="text/html" href="https://www.wiki.obsidianconflict.net/?title=Oc_Bunker&amp;diff=475"/>
				<updated>2009-12-10T04:04:28Z</updated>
		
		<summary type="html">&lt;p&gt;Tysn: Created page with '{{oc_map}} 256px ==Map Info== {| cellspacing=&amp;quot;4&amp;quot; cellpadding=&amp;quot;1&amp;quot; | '''Map Name''' || oc_Bunker |- | '''Author''' || |- | '''Genre''' || Linear…'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{oc_map}}&lt;br /&gt;
[[Image:Oc_bunker.jpg|thumb|right|256px]]&lt;br /&gt;
==Map Info==&lt;br /&gt;
{| cellspacing=&amp;quot;4&amp;quot; cellpadding=&amp;quot;1&amp;quot;&lt;br /&gt;
| '''Map Name''' || oc_Bunker&lt;br /&gt;
|-&lt;br /&gt;
| '''Author''' ||&lt;br /&gt;
|-&lt;br /&gt;
| '''Genre''' || Linear/Combat&lt;br /&gt;
|-&lt;br /&gt;
| '''Suggested Players''' || 2-8&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;/div&gt;</summary>
		<author><name>Tysn</name></author>	</entry>

	<entry>
		<id>https://www.wiki.obsidianconflict.net/?title=Z_harrier2_f&amp;diff=474</id>
		<title>Z harrier2 f</title>
		<link rel="alternate" type="text/html" href="https://www.wiki.obsidianconflict.net/?title=Z_harrier2_f&amp;diff=474"/>
				<updated>2009-12-10T04:03:49Z</updated>
		
		<summary type="html">&lt;p&gt;Tysn: Created page with '{{oc_map}} 256px ==Map Info== {| cellspacing=&amp;quot;4&amp;quot; cellpadding=&amp;quot;1&amp;quot; | '''Map Name''' || Z_harrier2_f |- | '''Author''' || zteer…'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{oc_map}}&lt;br /&gt;
[[Image:Z_harrier2_f.jpg|thumb|right|256px]]&lt;br /&gt;
==Map Info==&lt;br /&gt;
{| cellspacing=&amp;quot;4&amp;quot; cellpadding=&amp;quot;1&amp;quot;&lt;br /&gt;
| '''Map Name''' || Z_harrier2_f&lt;br /&gt;
|-&lt;br /&gt;
| '''Author''' || [[User:zteer|zteer]]&lt;br /&gt;
|-&lt;br /&gt;
| '''Genre''' || Combat&lt;br /&gt;
|-&lt;br /&gt;
| '''Suggested Players''' || 1-16&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;/div&gt;</summary>
		<author><name>Tysn</name></author>	</entry>

	<entry>
		<id>https://www.wiki.obsidianconflict.net/?title=Oc_danmaku&amp;diff=473</id>
		<title>Oc danmaku</title>
		<link rel="alternate" type="text/html" href="https://www.wiki.obsidianconflict.net/?title=Oc_danmaku&amp;diff=473"/>
				<updated>2009-12-10T04:03:06Z</updated>
		
		<summary type="html">&lt;p&gt;Tysn: Created page with '{{oc_map}} 256px ==Map Info== {| cellspacing=&amp;quot;4&amp;quot; cellpadding=&amp;quot;1&amp;quot; | '''Map Name''' || oc_danmaku |- | '''Author''' || zteer |- …'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{oc_map}}&lt;br /&gt;
[[Image:Oc_danmaku.jpg|thumb|right|256px]]&lt;br /&gt;
==Map Info==&lt;br /&gt;
{| cellspacing=&amp;quot;4&amp;quot; cellpadding=&amp;quot;1&amp;quot;&lt;br /&gt;
| '''Map Name''' || oc_danmaku&lt;br /&gt;
|-&lt;br /&gt;
| '''Author''' || [[User:zteer|zteer]]&lt;br /&gt;
|-&lt;br /&gt;
| '''Genre''' || Combat&lt;br /&gt;
|-&lt;br /&gt;
| '''Suggested Players''' || 1-16&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;/div&gt;</summary>
		<author><name>Tysn</name></author>	</entry>

	<entry>
		<id>https://www.wiki.obsidianconflict.net/?title=Oc_cannon&amp;diff=472</id>
		<title>Oc cannon</title>
		<link rel="alternate" type="text/html" href="https://www.wiki.obsidianconflict.net/?title=Oc_cannon&amp;diff=472"/>
				<updated>2009-12-10T04:02:24Z</updated>
		
		<summary type="html">&lt;p&gt;Tysn: Created page with '{{oc_map}} 256px ==Map Info== {| cellspacing=&amp;quot;4&amp;quot; cellpadding=&amp;quot;1&amp;quot; | '''Map Name''' || oc_cannon |- | '''Author''' || Hickadam…'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{oc_map}}&lt;br /&gt;
[[Image:Oc_cannon.jpg|thumb|right|256px]]&lt;br /&gt;
==Map Info==&lt;br /&gt;
{| cellspacing=&amp;quot;4&amp;quot; cellpadding=&amp;quot;1&amp;quot;&lt;br /&gt;
| '''Map Name''' || oc_cannon&lt;br /&gt;
|-&lt;br /&gt;
| '''Author''' || [[User:Hickadam|Hickadam]]&lt;br /&gt;
|-&lt;br /&gt;
| '''Genre''' || Linear/Combat/Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| '''Suggested Players''' || 2-8&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;/div&gt;</summary>
		<author><name>Tysn</name></author>	</entry>

	<entry>
		<id>https://www.wiki.obsidianconflict.net/?title=Oc_evildead&amp;diff=471</id>
		<title>Oc evildead</title>
		<link rel="alternate" type="text/html" href="https://www.wiki.obsidianconflict.net/?title=Oc_evildead&amp;diff=471"/>
				<updated>2009-12-10T04:02:22Z</updated>
		
		<summary type="html">&lt;p&gt;Tysn: Created page with '{{oc_map}} 256px ==Map Info== {| cellspacing=&amp;quot;4&amp;quot; cellpadding=&amp;quot;1&amp;quot; | '''Map Name''' || oc_evildead |- | '''Author''' || [[User:Hickadam|Hickad…'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{oc_map}}&lt;br /&gt;
[[Image:Oc_evildead.jpg|thumb|right|256px]]&lt;br /&gt;
==Map Info==&lt;br /&gt;
{| cellspacing=&amp;quot;4&amp;quot; cellpadding=&amp;quot;1&amp;quot;&lt;br /&gt;
| '''Map Name''' || oc_evildead&lt;br /&gt;
|-&lt;br /&gt;
| '''Author''' || [[User:Hickadam|Hickadam]]&lt;br /&gt;
|-&lt;br /&gt;
| '''Genre''' || Combat&lt;br /&gt;
|-&lt;br /&gt;
| '''Suggested Players''' || 2-8&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;/div&gt;</summary>
		<author><name>Tysn</name></author>	</entry>

	<entry>
		<id>https://www.wiki.obsidianconflict.net/?title=Maps&amp;diff=470</id>
		<title>Maps</title>
		<link rel="alternate" type="text/html" href="https://www.wiki.obsidianconflict.net/?title=Maps&amp;diff=470"/>
				<updated>2009-12-10T04:00:16Z</updated>
		
		<summary type="html">&lt;p&gt;Tysn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Official Maps ==&lt;br /&gt;
The following maps are officially included with the installer of Obsidian Conflict.&lt;br /&gt;
&lt;br /&gt;
=== Development Team ===&lt;br /&gt;
&lt;br /&gt;
* [[Oc_antlion_attack|oc_antlion_attack]] by [[User:DaMaN|DaMaN]]&lt;br /&gt;
* [[Oc_breakout|oc_breakout]] by [[User:Tysn|Tysn]]&lt;br /&gt;
* [[oc_broken_escape|oc_broken_escape series]] by [[User:W0rf0x|W0rf0x]]&lt;br /&gt;
* [[Oc_castledefense|oc_castledefense]] by [[User:W0rf0x|W0rf0x]]&lt;br /&gt;
* [[Oc_courier|oc_courier]] by [[User:Tysn|Tysn]]&lt;br /&gt;
* [[Ocf_deadland|ocf_deadland]] by [[User:skidz|skidz]]&lt;br /&gt;
* [[Oc_fireteam|oc_fireteam series]] by [[User:Tysn|Tysn]]&lt;br /&gt;
* [[Oc_freezingpoint|oc_freezingpoint]] by [[User:skidz|skidz]]&lt;br /&gt;
* [[Oc_harvest|oc_harvest]] by [[User:Tysn|Tysn]]&lt;br /&gt;
* [[Oc_lobby|oc_lobby]] by [[User:Tysn|Tysn]]&lt;br /&gt;
* [[Oc_manor|oc_manor]] by [[User:Tysn|Tysn]]&lt;br /&gt;
* [[Oc_seamus|oc_seamus]] by [[User:skidz|skidz]]&lt;br /&gt;
* [[Oc_stitches|oc_stitches series]] by [[User:Tysn|Tysn]]&lt;br /&gt;
* [[Oc_waking_dead|oc_waking_dead]] by [[User:DaMaN|DaMaN]]&lt;br /&gt;
&lt;br /&gt;
=== Community ===&lt;br /&gt;
* [[Oc_Bunker|oc_Bunker]]&lt;br /&gt;
* [[Oc_cannon|oc_cannon series]] by [[User:Hickadam|Hickadam]]&lt;br /&gt;
* [[Oc_danmaku|oc_danmaku]] by [[User:zteer|zteer]]&lt;br /&gt;
* [[Oc_docks|oc_docks]]&lt;br /&gt;
* [[Oc_evildead|oc_evildead]] by [[User:Hickadam|Hickadam]]&lt;br /&gt;
* [[Oc_kake|oc_kake]] by [[User:zteer|zteer]]&lt;br /&gt;
* [[Oc_sewers|oc_sewers]]&lt;br /&gt;
* [[Oc_starlight|oc_starlight]] by [[User:Powermad|Powermad]]&lt;br /&gt;
* [[Oc_umizuri|oc_umizuri]] by [[User:zteer|zteer]]&lt;br /&gt;
* [[Oc_wgh|oc_wgh]]&lt;br /&gt;
* [[Z_harrier2_f|z_harrier2_f]] [[User:zteer|zteer]]&lt;br /&gt;
&lt;br /&gt;
=== In Development ===&lt;br /&gt;
* [[Oc_cardwar|oc_cardwar]] by [[User:Tysn|Tysn]]&lt;br /&gt;
* [[Oc_starship_troopers|oc_starship_troopers]] by [[User:Tysn|Tysn]]&lt;br /&gt;
* [[Oc_wildfire|oc_wildfire]] by [[User:Tysn|Tysn]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Community Maps ==&lt;br /&gt;
The following maps were created for Obsidian Conflict by members of the community.&lt;br /&gt;
&lt;br /&gt;
=== Released ===&lt;br /&gt;
* [[Oc_paysan|oc_paysan]] by [[User:Sven|Sven]]&lt;br /&gt;
&lt;br /&gt;
=== Unreleased ===&lt;br /&gt;
* [[Oc_Oasis|oc_oasis]] by [[User:Gjsdeath|Gjsdeath]]&lt;br /&gt;
* [[Oc_Zombie_Survival|oc_zombie_survival]] by [[User:Gjsdeath|Gjsdeath]]&lt;br /&gt;
&lt;br /&gt;
=== Mapadds ===&lt;br /&gt;
&lt;br /&gt;
* [[de_dust|de_dust]] by [[User:fug4life|fug4life]]&lt;/div&gt;</summary>
		<author><name>Tysn</name></author>	</entry>

	</feed>